Network and Frontend #10

Merged
lgc merged 29 commits from ole into main 2024-12-03 12:13:28 +00:00
12 changed files with 303 additions and 26 deletions
Showing only changes of commit 5a48e7e0a9 - Show all commits

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@ -8,14 +8,14 @@ public abstract class AiPlayer extends Player {
}
public Point RandomPoint() {
Random random = new Random(); // Pseudo Random für zufallszahlen
int posx = random.nextInt(super.board.size); // Generiert 0 - 13
int posy = random.nextInt(super.board.size); //
int posx = random.nextInt(super.board.getSize()); // Generiert 0 - 13
int posy = random.nextInt(super.board.getSize()); //
return new Point(posx,posy);
}
public void AiSetShips() {
for(int i = 0; i < super.board.ships.size(); i++) { // Interiert durch alle Shiffe
while(!super.board.ships.get(i).setPosition(RandomPoint()))
for(int i = 0; i < super.board.getShips().size(); i++) { // Interiert durch alle Shiffe
while(!super.board.getShips().get(i).setPosition(RandomPoint(), super.board.getShips(), super.board.getSize())) {}
} // Versucht das Aktuelle Shiff zu setzten und wiederholt solange bis es funktioniert
return;
}

80
src/AsyncSocket.java Normal file
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@ -0,0 +1,80 @@
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
public class AsyncSocket {
private Socket socket;
private Thread checkerThread;
private AsyncSocketListener handler;
private boolean shouldStop = false;
private BufferedReader in;
private PrintWriter out;
public AsyncSocket(Socket socket, AsyncSocketListener handler) throws IOException {
this.socket = socket;
this.in = new BufferedReader(new InputStreamReader(this.socket.getInputStream()));
this.out = new PrintWriter(new OutputStreamWriter(this.socket.getOutputStream()));
this.handler = handler;
this.checkerThread = new Thread(() -> {
while (!this.shouldStop) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
try {
if (!this.in.ready()) continue;
if (this.handler == null) continue;
String message = this.in.readLine();
if (message.length() <= 0) continue;
// TODO: remove \r\n
this.handler.receive(message);
} catch (IOException e) {
e.printStackTrace();
}
}
});
this.checkerThread.start();
}
public void setHandler(AsyncSocketListener handler) {
this.handler = handler;
}
public void send(SocketPackage socketPackage) {
this.sendLine(socketPackage.toString());
}
public void send(String packageName) {
this.send(packageName, "");
}
public void send(String packageName, String packageContent) {
if (packageContent.length() > 0) {
packageContent = " " + packageContent;
}
this.sendLine(packageName + packageContent);
}
public void sendLine(String message) {
this.out.print(message + "\r\n");
}
public void close() {
this.shouldStop = true;
try {
this.socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}

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@ -0,0 +1,3 @@
public interface AsyncSocketListener {
public void receive(String message);
}

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@ -68,7 +68,7 @@ public class Board {
}
public int getSize() {
return size;
return this.size;
}
}

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@ -1,14 +1,59 @@
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.HashMap;
import java.util.Map;
public class GameController {
public HashMap<String, Class<? extends OnlinePlayer>> supportedVersions = new HashMap<>(Map.of(
"1.1.0", OnlinePlayer_1_1_0.class
));
public void startOnlineGame() {
// fuck you Luca and Ole von Florian und nicht von Florian
}
public void startOnlineGame(Class<? extends LocalPlayer> localPlayerClass, InetSocketAddress address) throws IOException {
AsyncSocket clientSocket;
if (address.getHostName() == null) {
// SERVER MODE
ServerSocket serverSocket = new ServerSocket(address.getPort());
public void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, Class<? extends AiPlayer> enemyClass, int size) throws InstantiationException, IllegalAccessException {
System.out.println("Waiting for client connection...");
LocalPlayer localPlayer = localPlayerClass.newInstance();
AiPlayer aiPlayer = enemyClass.newInstance();
clientSocket = new AsyncSocket(serverSocket.accept(), null);
serverSocket.close();
} else {
Socket socket = new Socket();
socket.connect(address);
clientSocket = new AsyncSocket(socket, null);
}
clientSocket.send("VERSION", "Gruppe03 " + String.join(" ", supportedVersions.keySet()));
clientSocket.setHandler((message) -> {
SocketPackage socketPackage = new SocketPackage(message);
if (socketPackage.getName().equals("VERSION")) {
// TODO: check version matches - instantiate online player
} else {
// TODO: received invalid package / package out of order
}
});
// TODO: instantiate local player, set server / client roles
}
public void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, Class<? extends AiPlayer> enemyClass, int size) {
LocalPlayer localPlayer;
AiPlayer aiPlayer;
try {
localPlayer = localPlayerClass.getDeclaredConstructor().newInstance();
aiPlayer = enemyClass.getDeclaredConstructor().newInstance();
} catch (Exception e) {
e.printStackTrace();
return;
}
localPlayer.setEnemy(aiPlayer);
aiPlayer.setEnemy(localPlayer);
}

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@ -1,5 +1,12 @@
import java.net.Socket;
public abstract class OnlinePlayer extends Player implements AsyncSocketListener{
private AsyncSocket socket;
public OnlinePlayer(int size, AsyncSocket socket) {
super(size);
this.socket = socket;
//TODO Auto-generated constructor stub
}
public abstract void receive(String message);
public abstract class OnlinePlayer extends Player{
private Socket socket;
}

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@ -0,0 +1,13 @@
public class OnlinePlayer_1_1_0 extends OnlinePlayer {
public OnlinePlayer_1_1_0(int size, AsyncSocket socket) {
super(size, socket);
}
@Override
public void receive(String message) {
SocketPackage p = new SocketPackage(message);
// TODO: parse package
}
}

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@ -1,10 +1,11 @@
import java.awt.Point;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
record ShipData (int size, String name){
}
record ShipData (int size, String name){}
public class Ship {
static List<List<ShipData>> semeterList = Arrays.asList(Arrays.asList(
@ -56,16 +57,79 @@ public class Ship {
public Ship (int size, String name) {
this.size = size;
this.name = name;
this.horizontal = false;
this.horizontal = false; //true = von Punkt aus nach rechts; false = von Punkt aus nach unten
this.position = null;
this.hitsOnMe = 0;
this.sunk = false;
}
public boolean setPosition(Point pos) {
//TODO Conte abrfrage ob shif da sein darf
this.position = pos;
return true;
public boolean setPosition(Point pos, List<Ship> shipsList, int boardSize) {
// ueberpruefe boundaries
if (pos.x < 0 || pos.y < 0 || pos.x >= boardSize || pos.y >= boardSize) {
return false;
}
// bestimme die Endposition anhand der Ausrichtung
int endX = pos.x;
int endY = pos.y;
if (this.horizontal) { // rechts links
endX = pos.x + this.size - 1;
if (endX >= boardSize) {
return false;
}
} else { // oben unten
endY = pos.y + this.size - 1;
if (endY >= boardSize) {
return false;
}
}
// Liste an Punkten die das Schiff einnehmen wuerde
List<Point> shipPoints = new ArrayList<>();
for (int i = 0; i < this.size; i++) {
int x = this.horizontal ? pos.x + i : pos.x; //falls horizontal dann pos.x + i ansonsten pos.x
int y = this.horizontal ? pos.y : pos.y + i;
shipPoints.add(new Point(x, y));
}
// ueberlappen mit anderen Schiffen pruefen
for (Ship otherShip : shipsList) {
// eigenes Schiff ueberspringen
if (otherShip == this) {
continue;
}
// ueberspringe falls noch nicht gesetzt
if (otherShip.position == null) {
continue;
}
// Punkte die das andere Schiff besetzt
List<Point> otherShipPoints = otherShip.getOccupiedPoints();
// ueberlappen checken
for (Point p : shipPoints) {
if (otherShipPoints.contains(p)) {
// ueberlappen entdeckt
return false;
}
}
}
// kein ueberlappen also setze das Schiff
this.position = pos;
return true;
}
public List<Point> getOccupiedPoints() {
List<Point> points = new ArrayList<>();
if (this.position == null) {
return points;
}
for (int i = 0; i < this.size; i++) {
int x = this.horizontal ? this.position.x + i : this.position.x;
int y = this.horizontal ? this.position.y : this.position.y + i;
points.add(new Point(x, y));
}
return points;
}
public Point getPosition() {

57
src/SocketPackage.java Normal file
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@ -0,0 +1,57 @@
import java.util.Arrays;
import java.util.List;
public class SocketPackage {
private String name = "";
private String data = "";
public SocketPackage(String name, String data) {
this.setName(name);
this.setData(data);
}
public SocketPackage() {
this("","");
}
public SocketPackage(String message) {
if (message.length() <= 0) {
throw new IllegalArgumentException("Socket message cannot be empty.");
}
String[] components = message.split(" ");
this.setName(components[0]);
if (components.length > 1) {
this.setData(message.substring(components[0].length() + 1));
} else {
this.setData("");
}
}
public void setName(String name) {
if (name == null) name = "";
this.name = name.toUpperCase();
}
public void setData(String data) {
if (data == null) data = "";
this.data = data;
}
public String getName() {
return this.name;
}
public String getData() {
return this.data;
}
public String toString() {
if (this.data == null || this.data.length() == 0) {
return this.name;
} else {
return this.name + " " + this.data;
}
}
public List<String> splitData() {
return Arrays.asList(this.data.split(" "));
}
}

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@ -1,7 +1,7 @@
public class SpecificAiPlayer1 extends AiPlayer{
public class SpecificAiPlayerEasy extends AiPlayer{
public SpecificAiPlayer1(int size) {
public SpecificAiPlayerEasy(int size) {
super(size);
}
}

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@ -1,7 +1,7 @@
public class SpecificAiPlayer1 extends AiPlayer{
public class SpecificAiPlayerHard extends AiPlayer{
public SpecificAiPlayer1(int size) {
public SpecificAiPlayerHard(int size) {
super(size);
}
}

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@ -1,3 +1,6 @@
import java.util.ArrayList;
import java.util.List;
import java.awt.Point;
public class SpecificAiPlayerMedium extends AiPlayer{
@ -13,7 +16,7 @@ public class SpecificAiPlayerMedium extends AiPlayer{
// Shoot at the enemy and receive the hit response
enemy.receiveShoot(nextShot);
HitResponse hitResponse = enemy.board.getHitResponsOnPoint(nextShot)
HitResponse hitResponse = enemy.board.getHitResponsOnPoint(nextShot);
// If it's a hit or sunk, add adjacent cells to the hitsQueue
if (hitResponse.getHitResponse() == HitResponseType.HIT) {
addAdjacentPoints(nextShot);
@ -58,6 +61,11 @@ public class SpecificAiPlayerMedium extends AiPlayer{
}
}
private boolean alreadyShot(Point p) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'alreadyShot'");
}
private boolean isValidPoint(Point point) {
return point.x >= 0 && point.x < board.getSize() &&
point.y >= 0 && point.y < board.getSize();