Merge pull request 'die letzten javadoc kommentare' (#23) from cleanup-work into main

Reviewed-on: #23
This commit is contained in:
Luca Conte 2024-12-22 23:29:12 +00:00
commit d97826db6c
3 changed files with 139 additions and 17 deletions

View File

@ -60,6 +60,12 @@ public class Ship {
private int hitsOnMe;
private boolean sunk;
/**
* initialises a Ship with a given size and name
* @param size the size of the ship
* @param name the name of the ship
* @author Peer Ole Wachtel
*/
public Ship (int size, String name) {
this.size = size;
this.name = name;
@ -69,10 +75,23 @@ public class Ship {
this.sunk = false;
}
/**
* resets the position of this ship
* @author Luca Conte
*/
public void resetPosition() {
this.position = null;
}
/**
* sets the position of this ship, provided it is valid
* @param pos the position to move the ship to
* @param horizontal whether the ship is horizontal or not
* @param shipsList the list of other ships on this board. It will be checked whether the ship is touching any of them
* @param boardSize the size of the board the ship is to be placed on
* @return true if the position was set successfully. false if the ship is out of the bounds of the board or touches a different ship
* @author Luca Conte
*/
public boolean setPosition(Point pos, boolean horizontal, List<Ship> shipsList, int boardSize) {
if (!this.checkValidPlacement(pos, horizontal, shipsList, boardSize)) return false;
@ -82,6 +101,15 @@ public class Ship {
return true;
}
/**
* checks whether a position is valid for ship placement
* @param pos the position to check the ship placement at
* @param horizontal whether the ship is to be placed horizontally or not
* @param shipsList the list of other ships on this board. It will be checked whether the ship is touching any of them
* @param boardSize the size of the board the ship is to be placed on
* @return true if the position is valid. false if the ship is out of the bounds of the board or touches a different ship
* @author Florian Hantzschel, Peer Ole Wachtel, Luca Conte
*/
public boolean checkValidPlacement(Point pos, boolean horizontal, List<Ship> shipsList, int boardSize) {
// ueberpruefe boundaries
if (pos.getX() < 0 || pos.getY() < 0 || pos.getX() >= boardSize || pos.getY() >= boardSize) {
@ -130,7 +158,11 @@ public class Ship {
}
/**
* Returns the Points on the ship if it were to be placed at positino `pos` in orientation defined by `horizontal`
* Returns the Points on the ship if it were to be placed at position `pos` in orientation defined by `horizontal`
* @param pos the position where the ship should be placed
* @param horizontal whether the ship should be placed horizontally
* @return a list of points the ship would occupy, were it placed at position `pos` in orientation `horizontal`
* @author Florian Hantzschel, Luca Conte
*/
public List<Point> getVirtualOccupiedPoints(Point pos, boolean horizontal) {
List<Point> points = new ArrayList<>();
@ -145,23 +177,30 @@ public class Ship {
return points;
}
/**
* Returns the Points the ship occupies
* @return a list of points the ship occupies
* @author Florian Hantzschel, Luca Conte
*/
public List<Point> getOccupiedPoints() {
List<Point> points = new ArrayList<>();
if (this.position == null) {
return points;
}
for (int i = 0; i < this.size; i++) {
int x = this.horizontal ? this.position.getX() + i : this.position.getX();
int y = this.horizontal ? this.position.getY() : this.position.getY() + i;
points.add(new Point(x, y));
}
return points;
return this.getVirtualOccupiedPoints(this.position, this.horizontal);
}
/**
* returns the position of this ship
* @return the position of this ship
* @author Peer Ole Wachte
*/
public Point getPosition() {
return position;
}
/**
* checks whether the ship occupies a certain point
* @param pos the point to be checkd
* @return whether the point provided is one of the points occupied by the ship
* @author Peer Ole Wachtel, Lucas Bronson
*/
public boolean isShipOnPos(Point pos){
if(this.position == null){
return false;
@ -173,6 +212,13 @@ public class Ship {
return false;
}
/**
* "shoots" this ship.
* @return a hit response, depending on whether the ship was hit or not. If the amount of times
* the ship was hit is greater or equal to the size of the ship, the ship is considered sunk.
* @param pos the point where the ship is shot
* @author Peer Ole Wachtel
*/
public HitResponseType shootOnShip(Point pos) {
if (this.isShipOnPos(pos)) {
hitsOnMe++;
@ -187,22 +233,47 @@ public class Ship {
}
}
/**
* returns whether the ship has been sunk or not
* @return whether the ship has been sunk or not
* @author Peer Ole Wachtel
*/
public boolean isSunk() {
return sunk;
}
/**
* sets the orientation of the ship
* @param horizontal whether the ship is to be placed in a horizontal orientation
* @author Lucas Bronson
*/
public void setHorizontal(boolean horizontal) {
this.horizontal = horizontal;
}
/**
* returns the size of the ship
* @return the size of the ship
* @author Lucas Bronson
*/
public int getSize() {
return size;
}
/**
* returns the name of the ship
* @return the name of the ship
* @author Lucas Bronson
*/
public String getName() {
return name;
}
//potentiell falsch neu
/**
* returns whether the ship has been placed or not
* @return whether the ship has been placed or not
* @author Lucas Bronson
*/
public boolean isPlaced(){
return this.position != null;
}

View File

@ -1,17 +1,37 @@
import java.util.Arrays;
import java.util.List;
/**
* @author Luca Conte
*/
public class SocketPackage {
private String name = "";
private String data = "";
/**
* initialises a socket package by prividing a package name and data
* @param name the name of the package
* @param data the data of the package
* @author Luca Conte
*/
public SocketPackage(String name, String data) {
this.setName(name);
this.setData(data);
}
/**
* initialises an empty socket package
* @author Luca Conte
*/
public SocketPackage() {
this("","");
}
/**
* initialises a socket package from a message
* the message is parsed according to https://github.com/lgc-4/ProgProjekt-Netzwerkstandard
* @param message the message to be parsed
* @author Luca Conte
*/
public SocketPackage(String message) {
if (message.length() <= 0) {
throw new IllegalArgumentException("Socket message cannot be empty.");
@ -25,24 +45,50 @@ public class SocketPackage {
}
}
/**
* sets the package name
* the name is always stored in upper case
* @param name the new name of the package
* @author Luca Conte
*/
public void setName(String name) {
if (name == null) name = "";
this.name = name.toUpperCase();
}
/**
* sets the package data
* @param name the new data of the package
* @author Luca Conte
*/
public void setData(String data) {
if (data == null) data = "";
this.data = data;
}
/**
* returns the name of the package
* @return the name of the package
* @author Luca Conte
*/
public String getName() {
return this.name;
}
/**
* returns the data of the package
* @return the data of the package
* @author Luca Conte
*/
public String getData() {
return this.data;
}
/**
* parses the package into a string according to https://github.com/lgc-4/ProgProjekt-Netzwerkstandard
* the package name and data are joined using a space " " `0x20`
* @return the package in string format
*/
public String toString() {
if (this.data == null || this.data.length() == 0) {
return this.name;
@ -51,6 +97,11 @@ public class SocketPackage {
}
}
/**
* returns the data string as a list, split at every space " " `0x20`
* @return the data string as a list, split at every space " " `0x20`
* @author Luca Conte
*/
public List<String> splitData() {
return Arrays.asList(this.data.split(" "));
}

View File

@ -67,9 +67,9 @@ public class SoundHandler {
}
/**
* TODO funktion beschreiben (potentiell nicht benötigte Funktion?)
* @param soundName
* @param path
* fügt einen neuen Sound zum SoundHanlder hinzu
* @param soundName der intern zu verwendende Name des Sounds
* @param path der Dateipfad zur Sound Datei
* @author Ole Wachtel
*/
static void add(String soundName, String path){
@ -77,8 +77,8 @@ public class SoundHandler {
}
/**
* TODO funktion beschreiben (potentiell nicht benötigte Funktion?)
* @param sound
* schaltet den Ton an oder aus
* @param sound ob der sound an ist
* @author Ole Wachtel
*/
static void setSoundOn(boolean sound){