Merge pull request 'wip-fix-ai-players' (#25) from wip-fix-ai-players into main

Reviewed-on: #25
This commit is contained in:
Luca Conte 2024-12-23 19:14:59 +00:00
commit 9ed0dc1e9e
22 changed files with 158 additions and 132 deletions

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Sound/loosescreenlaugh.mp3 Normal file

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Sound/yourturn.mp3 Normal file

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@ -225,7 +225,10 @@ public class AsyncSocket {
try {
this.socket.close();
if (this.checkerThread != null) this.checkerThread.join();
if (this.checkerThread != null) {
this.checkerThread.interrupt();
this.checkerThread.join();
}
} catch (IOException e) {
e.printStackTrace();
} catch (InterruptedException e) {

View File

@ -66,7 +66,7 @@ public class Board {
* @param semester the semester to be played in
*/
private void createShip(int semester){
List<ShipData> shipData = Ship.semeterList.get(semester -1);
List<ShipData> shipData = Ship.semeterList.get(semester);
for (int i = 0; i < shipData.size(); i++) {
this.ships.add(new Ship(shipData.get(i).size(), shipData.get(i).name()));
}

View File

@ -21,7 +21,7 @@ public class BoardDisplay extends JPanel {
/**
* Fügt Buttons zu Liste hinzu und aktualisiert Feld durch Aufruf von paintFields
* @param button
* @param button Jeweiliger Button der hinzugefügt werden soll
* @author Joshua Kuklok
*/
public void addShipButton(ShipButton button) {
@ -31,8 +31,8 @@ public class BoardDisplay extends JPanel {
/**
* Gibt currentShip zurück
* @return currentShip
* @author Lucas Bronson, Luca Conte, Joshua Kuklok
* @return currentShip Objekt der Klasse Schiff
* @author Lucas Bronson Luca Conte
*/
public Ship getCurrentShip() {
return currentShip;
@ -55,8 +55,8 @@ public class BoardDisplay extends JPanel {
// Erstellung vom Spielfeld
for (int i = 0; i <= gridSize; i++) {
for (int j = 0; j <= gridSize; j++) {
final int x = j - 1; // Temporäre Variable
final int y = i - 1; // Temporäre Variable
final int x = j - 1; // Temporäre Variable für überspringen von Rahmenzeile-/spalte
final int y = i - 1; // Temporäre Variable für überspringen von Rahmenzeile-/spalte
if (i == 0 && j == 0) {
add(new JLabel(" "));
} else if (i == 0) {
@ -67,7 +67,7 @@ public class BoardDisplay extends JPanel {
} else if (j == 0) {
JLabel rowLabel = new JLabel(String.valueOf((char) ('A' + i - 1)));
rowLabel.setHorizontalAlignment(SwingConstants.CENTER);
rowLabel.setFont(new Font("Arial", Font.BOLD, 14));
rowLabel.setFont(new Font("Roboto", Font.BOLD, 14));
add(rowLabel);
} else {
// Spielfeld (interaktive Zellen)
@ -211,7 +211,7 @@ public class BoardDisplay extends JPanel {
}
for(Ship ship: player.getBoard().getShips()) {
if(ship.isShipOnPos(new Point(i,j))) {
fields[i][j].setBackground(Color.LIGHT_GRAY);
fields[i][j].setBackground(Color.WHITE);
}
}
HitResponse hit = this.player.getBoard().getHitResponseOnPoint(new Point(i, j));

View File

@ -40,6 +40,7 @@ public class GameBoard extends JPanel {
// Buttons
JButton giveUpButton = new JButton("Aufgeben");
/**
* Konstruktor von GameBoard.
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
@ -136,7 +137,6 @@ public class GameBoard extends JPanel {
opponentBoardPanel.addShipButton(shipButton);
shipButton.setEnabled(false);
}
JToggleButton readyButton = new JToggleButton("Bereit");
readyButton.setBackground(Color.GREEN);
rightButtonsPanel.add(readyButton);
@ -159,6 +159,10 @@ public class GameBoard extends JPanel {
kontextText.setText(kT2);
p1.ready();
if(true) {
remove(readyButton);
remove(resetButton);
remove(rightButtonsPanel);
remove(leftButtonsPanel);
readyButton.setEnabled(false);
resetButton.setEnabled(false);
}
@ -201,11 +205,14 @@ public class GameBoard extends JPanel {
/**
* Aktualisiert Zustand(kontextText) je nach Zug
* @author Luca Conte
* @author Luca Conte, Joshua Kuklok
*/
public void refresh() {
if (this.p1.myTurn) {
this.kontextText.setText(kT5);
if (!kontextText.getText().equals(kT5)) {
this.kontextText.setText(kT5);
SoundHandler.playSound("yourturn");
}
} else {
this.kontextText.setText(kT6);
}

View File

@ -9,7 +9,6 @@ public class HumanPlayer extends LocalPlayer {
@Override
public void shoot(Point point) {
if (!this.myTurn) return;
this.myTurn = false;
enemy.receiveShoot(point);
}
}

View File

@ -12,6 +12,9 @@ import java.net.InetSocketAddress;
*/
public class JoinGame extends JPanel {
// Funktionshilfen
String standardPort = "1234";
// Grafiken
ImageIcon backButtonIcon = new ImageIcon("graphics/backButton.png");
@ -39,9 +42,9 @@ public class JoinGame extends JPanel {
* @param playerName Name des Spielers
* @author Lucas Bronson, Joshua Kuklok
*/
public JoinGame(MainFrame frame,int g,int playerType,String playerName) {
public JoinGame(MainFrame frame,int g,int playerType,String playerName, int semesterCounter) {
setLayout(null);
buildPanel(frame,g,playerType,playerName);
buildPanel(frame,g,playerType,playerName, semesterCounter);
}
/**
@ -52,7 +55,7 @@ public class JoinGame extends JPanel {
* @param playerName Name des Spielers
* @author Lucas Bronson, Joshua Kuklok
*/
private void buildPanel(MainFrame frame,int g,int playerType,String playerName) {
private void buildPanel(MainFrame frame,int g,int playerType,String playerName, int semesterCounter) {
if(g==1){
spielBeitretenLabel= new JLabel("Spiel beitreten");
}else{
@ -71,6 +74,7 @@ public class JoinGame extends JPanel {
}
portTextField.setBounds(50, 225, 250, 50);
portTextField.setText(standardPort);
spielBeitretenLabel.setFont(robotoFont.deriveFont(50f));
@ -100,6 +104,7 @@ public class JoinGame extends JPanel {
if (ipAddress.isEmpty()) {
ipAddress = "0.0.0.0";
}
System.out.println(portTextField.getText());
String portText = portTextField.getText();
int port = Integer.parseInt(portText);
@ -109,13 +114,13 @@ public class JoinGame extends JPanel {
try {
if(playerType == 0) {
GameController.startOnlineGame(HumanPlayer.class, playerName, address,GameController.semesterToBoardSize(2));
GameController.startOnlineGame(HumanPlayer.class, playerName, address,GameController.semesterToBoardSize(semesterCounter));
} else if(playerType == 1) {
GameController.startOnlineGame(SpecificAiPlayerEasy.class, playerName, address,GameController.semesterToBoardSize(2));
GameController.startOnlineGame(SpecificAiPlayerEasy.class, playerName, address,GameController.semesterToBoardSize(semesterCounter));
} else if (playerType == 2) {
GameController.startOnlineGame(SpecificAiPlayerMedium.class, playerName, address,GameController.semesterToBoardSize(2));
GameController.startOnlineGame(SpecificAiPlayerMedium.class, playerName, address,GameController.semesterToBoardSize(semesterCounter));
} else if (playerType == 3) {
GameController.startOnlineGame(SpecificAiPlayerHard.class, playerName, address,GameController.semesterToBoardSize(2));
GameController.startOnlineGame(SpecificAiPlayerHard.class, playerName, address,GameController.semesterToBoardSize(semesterCounter));
}
} catch (IOException ex) {
throw new RuntimeException(ex);

View File

@ -15,7 +15,11 @@ public class LocalPlayer extends Player {
*/
@Override
public synchronized void receiveShoot(Point point) {
if (!this.enemy.myTurn) return;
if (!this.enemy.myTurn) {
System.out.println("enemy tried to fire when not their turn!");
return;
}
this.enemy.myTurn = false;
HitResponse hitResponse = board.getHitResponseOnPoint(point);
if (!(hitResponse == null)){
@ -29,7 +33,7 @@ public class LocalPlayer extends Player {
switch (hitResponse.getType()) {
case HIT, SUNK -> this.myTurn = false;
case MISS -> this.myTurn = true;
case VICTORY -> GameController.getMainFrame().showPanelLoose("", this); //TODO Was halt bei victory passiert ist hier wurder verloheren
case VICTORY -> GameController.getMainFrame().showPanelLose("LoseScreen", this);
}
GameController.getMainFrame().refreshGameBoard();
}
@ -45,7 +49,7 @@ public class LocalPlayer extends Player {
switch (hitResponse.getType()) {
case HIT, SUNK -> this.myTurn = true;
case MISS -> this.myTurn = false;
case VICTORY -> GameController.getMainFrame().showPanelWin("", this); // TODO was halt beim victory passier ist hier wurde gewonnen
case VICTORY -> GameController.getMainFrame().showPanelWin("", this);
}
GameController.getMainFrame().refreshGameBoard();
}
@ -86,4 +90,4 @@ public class LocalPlayer extends Player {
super.ready();
}
}
}

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@ -1,34 +0,0 @@
import java.awt.*;
import javax.swing.*;
/**
* Klasse für Erstellung von looseScreen Objekten
* Dient zur Anzeige das ein Spiel verloren wurde
*/
public class LooseScreen extends JPanel {
JLabel looseLabel = new JLabel("Du hast Verloren");
JButton okButton = new JButton("Zurück zum Hauptmenü");
Font robotoFont = new Font("Roboto", Font.BOLD, 45);
/**
* Konstruktor der LooseScreen Klasse
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Lucas Bronson
*/
public LooseScreen(MainFrame frame) {
setLayout(new BorderLayout());
buildPanel(frame);
}
/**
* Panel bauen/Objekte hinzufügen
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Lucas Bronson
*/
public void buildPanel(MainFrame frame) {
add(looseLabel);
okButton.setBounds(650,525,200,50);
looseLabel.setBounds(500,450,500,50);
looseLabel.setFont(robotoFont);
}
}

47
src/LoseScreen.java Normal file
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@ -0,0 +1,47 @@
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
/**
* Klasse für Erstellung von looseScreen Objekten
* Dient zur Anzeige das ein Spiel verloren wurde
*/
public class LoseScreen extends JPanel {
JLabel loseLabel = new JLabel("Du hast Verloren");
JButton okButton = new JButton("Zurück zum Hauptmenü");
Font robotoFont = new Font("Roboto", Font.BOLD, 45);
/**
* Konstruktor der LoseScreen Klasse
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Lucas Bronson
*/
public LoseScreen(MainFrame frame) {
setLayout(null);
buildPanel(frame);
}
/**
* Panel bauen/Objekte hinzufügen
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Lucas Bronson, Joshua Kuklok
*/
public void buildPanel(MainFrame frame) {
add(loseLabel);
okButton.setBounds(625,525,200,50);
loseLabel.setBounds(550,450,500,50);
loseLabel.setFont(robotoFont);
SoundHandler.playSound("loose");
// Zurückkehren zum Hauptmenü, wenn okButton gedrückt wird
okButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
frame.showPanel("MainMenu");
}
});
add(loseLabel);
add(okButton);
}
}

View File

@ -83,7 +83,7 @@ public class MainFrame extends JFrame {
public void showPanelSMG(String panelName, int num, int playerType,String playerName) {
this.localMult = num;
JoinGame joinGame = new JoinGame(this, localMult, playerType, playerName);
JoinGame joinGame = new JoinGame(this, localMult, playerType, playerName, semesterCounter);
mainPanel.add(joinGame, panelName);
mainPanel.revalidate();
mainPanel.repaint();
@ -134,6 +134,12 @@ public class MainFrame extends JFrame {
if(player != gameBoard.getP1()){
return;
}
this.gameBoard.getP1().destroy();
this.gameBoard.getP2().destroy();
this.gameBoard.removeAll();
this.gameBoard = null;
WinScreen winScreen = new WinScreen(this);
mainPanel.add(winScreen, panelName);
mainPanel.revalidate();
@ -147,13 +153,17 @@ public class MainFrame extends JFrame {
* @param player Player von dem die funktion aufgerufen worden ist
* @author Lucas Bronson, Peer Ole Wachtel
*/
public void showPanelLoose(String panelName, Player player){
public void showPanelLose(String panelName, Player player){
if(player != gameBoard.getP1()){
return;
}
this.gameBoard.getP1().destroy();
this.gameBoard.getP2().destroy();
LooseScreen looseScreen = new LooseScreen(this);
this.gameBoard.removeAll();
this.gameBoard = null;
LoseScreen looseScreen = new LoseScreen(this);
mainPanel.add(looseScreen,panelName);
mainPanel.revalidate();
mainPanel.repaint();
@ -170,4 +180,4 @@ public class MainFrame extends JFrame {
}
this.gameBoard.refresh();
}
}
}

View File

@ -22,12 +22,6 @@ public abstract class OnlinePlayer extends Player implements AsyncSocketListener
public abstract void receive(String message);
@Override
public abstract void receiveShoot(Point point);
@Override
public abstract void receiveHit(HitResponse hitResponse);
@Override
public abstract void receiveCoin(boolean coin);

View File

@ -58,7 +58,23 @@ public class OnlinePlayer_1_1_0 extends OnlinePlayer {
Point point = new Point(data.get(0));
int typeIndex = Integer.parseInt(data.get(1));
if (Point.isValidSyntax(data.get(0)) && typeIndex >= 0 && typeIndex < HitResponseType.values().length){
this.enemy.receiveHit(new HitResponse(typeIndex, point));
HitResponse hitResponse = new HitResponse(typeIndex, point);
this.enemy.receiveHit(hitResponse);
switch (hitResponse.getType()) {
case HIT, SUNK:
this.myTurn = false;
break;
case MISS:
this.myTurn = true;
break;
case VICTORY:
// GameController.getMainFrame().showPanelWin("", this.enemy);
break;
}
}
}
break;
@ -102,6 +118,18 @@ public class OnlinePlayer_1_1_0 extends OnlinePlayer {
*/
@Override
public synchronized void receiveHit(HitResponse hitResponse) {
switch (hitResponse.getType()) {
case HIT, SUNK:
this.myTurn = true;
break;
case MISS:
this.myTurn = false;
break;
case VICTORY:
// GameController.getMainFrame().showPanelLose("", this.enemy);
break;
}
super.socket.send(new SocketPackage("HIT", hitResponse.toString()));
}
@ -125,4 +153,4 @@ public class OnlinePlayer_1_1_0 extends OnlinePlayer {
// SHOULD NEVER BE CALLED ON ONLINE PLAYER. ONLY ON HUMAN PLAYER
return;
}
}
}

View File

@ -25,7 +25,9 @@ public class SoundHandler {
"hit", "./Sound/hit.mp3",
"destroyed", "./Sound/hit.mp3",
"plop", "./Sound/plop.mp3",
"loose", "./Sound/loosescreenWAH.mp3"
"loose", "./Sound/loosescreenlaugh.mp3",
"win", "./Sound/win.mp3",
"yourturn", "./Sound/yourturn.mp3"
));
/**

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@ -7,7 +7,7 @@ import java.awt.*;
*/
public class Verbinden extends JPanel{
ImageIcon backButtonIcon = new ImageIcon("graphics/backButton.png");
//ImageIcon backButtonIcon = new ImageIcon("graphics/backButton.png");
JLabel verbindenLabel = new JLabel("Verbinde . . .",SwingConstants.CENTER);

View File

@ -26,7 +26,7 @@ public class WinScreen extends JPanel {
/**
* Panel bauen/Objekte hinzufuegen
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Lucas Bronson
* @author Lucas Bronson, Joshua Kuklok
*/
public void buildPanel(MainFrame frame) {
Timer timer = new Timer(5, new ActionListener() {
@ -50,13 +50,14 @@ public class WinScreen extends JPanel {
timer.start(); // Timer starten
winLabel.setFont(robotoFont);
winLabel.setHorizontalAlignment(SwingConstants.CENTER);
//Zurückkehren zum Hauptmenü, wenn okButton gedrückt wird
SoundHandler.playSound("win");
// Zurückkehren zum Hauptmenü, wenn okButton gedrückt wird
okButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
frame.showPanel("MainMenu");
}
});
add(winLabel);
add(okButton);

View File

@ -1,4 +1,5 @@
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.HashMap;
@ -6,7 +7,7 @@ import java.util.HashMap;
/**
* Das startLocalGame Panel dient dem Erstellen eines lokalen Spiels.
* Hier kann der Benutzer Spieler inklusive Namen und das Semester, in dem sich der Benutzer befindet, einstellen.
* @author Lucas Bronson, Joshua Kuklok
* @author Lucas Bronson, Joshua Kuklok, Luca Conte
*/
public class startLocalGame extends JPanel {
// Player
@ -44,12 +45,12 @@ public class startLocalGame extends JPanel {
JButton rightPlayerLeftButton = new JButton("<-");
JButton rightPlayerRightButton = new JButton("->");
JButton startButton = new JButton("Start!");
JButton testButton = new JButton("Test");
// Textfelder
JTextField leftPlayerTextField = new JTextField(20);
JTextField rightPlayerTextField = new JTextField(20);
Font robotoFont = new Font("Roboto", Font.BOLD, 45);
/**
* Konstruktor der startLocalGame.
* Fügt Buttons, Textfelder und Label hinzu.
@ -63,7 +64,8 @@ public class startLocalGame extends JPanel {
setLayout(null);
// Setze Komponentenpositionen
frameTitle.setBounds(20, 20, 200, 30);
frameTitle.setBounds(20, 20, 500, 60);
frameTitle.setFont(robotoFont.deriveFont(50f));
add(frameTitle);
semesterLabel.setBounds(700, 300, 200, 30);
@ -81,13 +83,10 @@ public class startLocalGame extends JPanel {
rightPlayerIcon.setBounds(1225, 400, 200, 128);
add(rightPlayerIcon);
semesterCounterLabel.setBounds(725, 475, 50, 50);
semesterCounterLabel.setBounds(705, 475, 50, 50);
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
add(semesterCounterLabel);
testButton.setBounds(500,800,50,50);
add(testButton);
backButton.setBounds(1380, 20, 80, 80);
add(backButton);
@ -97,10 +96,10 @@ public class startLocalGame extends JPanel {
leftPlayerRightButton.setBounds(250, 450, 50, 50);
add(leftPlayerRightButton);
semesterUpButton.setBounds(725, 400, 50, 50);
semesterUpButton.setBounds(705, 400, 50, 50);
add(semesterUpButton);
semesterDownButton.setBounds(725, 550, 50, 50);
semesterDownButton.setBounds(705, 550, 50, 50);
add(semesterDownButton);
rightPlayerLeftButton.setBounds(1200, 450, 50, 50);
@ -196,14 +195,6 @@ public class startLocalGame extends JPanel {
}
});
// Um zum Gameboard zu wechseln.
testButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
//frame.showPanelWin("WinPanel");
}
});
// Um zum startLocalGameLoadingScreen zu wechseln und Daten an Backend weiterzureichen.
startButton.addActionListener(new ActionListener() {
@SuppressWarnings("unchecked")
@ -225,41 +216,6 @@ public class startLocalGame extends JPanel {
rightPlayerClass,
GameController.semesterToBoardSize(semesterCounter)
);
// if (leftPlayerIcon.getIcon() == humanPlayerIcon) {// TODO Wird name wirklich weitergegeben?
// if (rightPlayerIcon.getIcon() == aiPlayerEasyIcon) {
// GameController.startLocalGame(HumanPlayer.class, leftPlayerNickname, SpecificAiPlayerEasy.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerNormalIcon) {
// GameController.startLocalGame(HumanPlayer.class, leftPlayerNickname, SpecificAiPlayerMedium.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerHardIcon) {
// GameController.startLocalGame(HumanPlayer.class, leftPlayerNickname, SpecificAiPlayerHard.class, GameController.semesterToBoardSize(semesterCounter));
// }
// } else if (leftPlayerIcon.getIcon() == aiPlayerEasyIcon) {
// if (rightPlayerIcon.getIcon() == aiPlayerEasyIcon) {
// GameController.startLocalGame(SpecificAiPlayerEasy.class, leftPlayerNickname, SpecificAiPlayerEasy.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerNormalIcon) {
// GameController.startLocalGame(SpecificAiPlayerEasy.class, leftPlayerNickname, SpecificAiPlayerMedium.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerHardIcon) {
// GameController.startLocalGame(SpecificAiPlayerEasy.class, leftPlayerNickname, SpecificAiPlayerHard.class, GameController.semesterToBoardSize(semesterCounter));
// }
// } else if (rightPlayerIcon.getIcon() == aiPlayerNormalIcon) {
// if (rightPlayerIcon.getIcon() == aiPlayerEasyIcon) {
// GameController.startLocalGame(SpecificAiPlayerMedium.class, leftPlayerNickname, SpecificAiPlayerEasy.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerNormalIcon) {
// GameController.startLocalGame(SpecificAiPlayerMedium.class, leftPlayerNickname, SpecificAiPlayerMedium.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerHardIcon) {
// GameController.startLocalGame(SpecificAiPlayerMedium.class, leftPlayerNickname, SpecificAiPlayerHard.class, GameController.semesterToBoardSize(semesterCounter));
// }
// } else if (rightPlayerIcon.getIcon() == aiPlayerHardIcon) {
// if (rightPlayerIcon.getIcon() == aiPlayerEasyIcon) {
// GameController.startLocalGame(SpecificAiPlayerHard.class, leftPlayerNickname, SpecificAiPlayerEasy.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerNormalIcon) {
// GameController.startLocalGame(SpecificAiPlayerHard.class, leftPlayerNickname, SpecificAiPlayerMedium.class, GameController.semesterToBoardSize(semesterCounter));
// } else if (rightPlayerIcon.getIcon() == aiPlayerHardIcon) {
// GameController.startLocalGame(SpecificAiPlayerHard.class, leftPlayerNickname, SpecificAiPlayerHard.class, GameController.semesterToBoardSize(semesterCounter));
// }
// }
}
});

View File

@ -1,4 +1,5 @@
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
@ -39,12 +40,14 @@ public class startMultiplayerGame extends JPanel {
// Textfelder
JTextField PlayerTextField = new JTextField(20);
Font robotoFont = new Font("Roboto", Font.BOLD, 45);
/**
* Konstruktor der startLocalGame.
* Fügt Buttons, Textfelder und Label hinzu.
* Fügt ebenfalls ActionListeners hinzu, damit Buttons etc. ihre gewünschte Funktion haben
* @param frame Der Mainframe der Anwendung über den alle Panels angezeigt werden.
* @author Joshua Kuklok
* @author Joshua Kuklok, Lucas Bronson
*/
startMultiplayerGame(MainFrame frame) {
@ -52,7 +55,8 @@ public class startMultiplayerGame extends JPanel {
setLayout(null);
// Setze Komponentenpositionen
frameTitle.setBounds(20, 20, 200, 30);
frameTitle.setBounds(20, 20, 500, 60);
frameTitle.setFont(robotoFont.deriveFont(50f));
add(frameTitle);
semesterLabel.setBounds(700, 300, 200, 30);
@ -64,7 +68,7 @@ public class startMultiplayerGame extends JPanel {
PlayerIcon.setBounds(75, 400, 200, 128);
add(PlayerIcon);
semesterCounterLabel.setBounds(725, 475, 50, 50); // zwischen den Up/Down-Buttons
semesterCounterLabel.setBounds(705, 475, 50, 50); // zwischen den Up/Down-Buttons
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
add(semesterCounterLabel);
@ -77,10 +81,10 @@ public class startMultiplayerGame extends JPanel {
PlayerRightButton.setBounds(250, 450, 50, 50);
add(PlayerRightButton);
semesterUpButton.setBounds(725, 400, 50, 50);
semesterUpButton.setBounds(705, 400, 50, 50);
add(semesterUpButton);
semesterDownButton.setBounds(725, 550, 50, 50);
semesterDownButton.setBounds(705, 550, 50, 50);
add(semesterDownButton);
joinGameButton.setBounds(1100, 350, 200, 50);