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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
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{
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// This matches the state definitions expected by the Perl code, which in turn matches the NUnit 2 values...
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internal enum TestState
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{
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Inconclusive = 0,
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Skipped = 2,
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Ignored = 3,
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Success = 4,
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Failure = 5,
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Error = 6
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}
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}
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