programmieren-projekt/src/SoundHandler.java

63 lines
1.8 KiB
Java

import javazoom.jl.decoder.JavaLayerException;
import javazoom.jl.player.Player;
import java.awt.List;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
public class SoundHandler {
private static boolean soundOn = true;
private static ArrayList<Thread> runningThreads = new ArrayList<Thread>();
// Wenn fehler beim erstellen von .jar mit sound hier gucken
private static HashMap<String, String> sounds = new HashMap<String, String>(Map.of(
"hit", "./Sound/water-drip.mp3"
));
public static void playSound(String soundName) {
if (soundOn) {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
try {
Player player = new Player(new FileInputStream(sounds.get(soundName)));
player.play();
} catch (JavaLayerException | FileNotFoundException e) {
e.printStackTrace();
}
}
});
thread.start();
runningThreads.add(thread);
}
for (Thread oldThread : runningThreads) {
if (!oldThread.isAlive()) {
try {
oldThread.join();
runningThreads.remove(oldThread);
System.out.println("cleared thread");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
static void add(String soundName, String path){
sounds.put(soundName, path);
}
static void setSoundOn(boolean sound){
soundOn= sound;
}
}