ole #7
|
@ -1,23 +0,0 @@
|
||||||
import javax.swing.*;
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
public class LocalGamePanel extends JPanel {
|
|
||||||
|
|
||||||
public LocalGamePanel(MainFrame frame) {
|
|
||||||
setLayout(new BoxLayout(this, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
JLabel label = new JLabel("Lokales Spiel");
|
|
||||||
JButton backButton = new JButton("Zurück zum Hauptmenü");
|
|
||||||
backButton.addActionListener(new ActionListener() {
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
frame.showPanel("MainMenu");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
add(label);
|
|
||||||
add(Box.createVerticalStrut(20));
|
|
||||||
add(backButton);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -27,7 +27,7 @@ public class MainMenuController implements ActionListener {
|
||||||
// view.toggleMute();
|
// view.toggleMute();
|
||||||
// }else if(e.getSource() == view.getLocalButton()) {
|
// }else if(e.getSource() == view.getLocalButton()) {
|
||||||
model.setGameMode("LocalGame");
|
model.setGameMode("LocalGame");
|
||||||
startLocalGame localGame = new startLocalGame();
|
//startLocalGame localGame = new startLocalGame();
|
||||||
// view.addPanel(localGame.getLocalPanel(), "LocalMenu");
|
// view.addPanel(localGame.getLocalPanel(), "LocalMenu");
|
||||||
// view.showPanel("LocalMenu");
|
// view.showPanel("LocalMenu");
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,32 +0,0 @@
|
||||||
import javax.swing.*;
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
public class MainMenuPanel extends JPanel {
|
|
||||||
|
|
||||||
public MainMenuPanel(MainFrame frame) {
|
|
||||||
setLayout(new BoxLayout(this, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
// Button für "Lokales Spiel Starten"
|
|
||||||
JButton localGameButton = new JButton("Lokales Spiel Starten");
|
|
||||||
localGameButton.addActionListener(new ActionListener() {
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
frame.showPanel("LocalGame");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Button für "Multiplayer Spiel Starten"
|
|
||||||
JButton multiplayerButton = new JButton("Multiplayer Spiel Starten");
|
|
||||||
multiplayerButton.addActionListener(new ActionListener() {
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
frame.showPanel("MultiplayerGame");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
add(localGameButton);
|
|
||||||
add(Box.createVerticalStrut(20)); // Abstand zwischen den Buttons
|
|
||||||
add(multiplayerButton);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,23 +0,0 @@
|
||||||
import javax.swing.*;
|
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
public class MultiplayerGamePanel extends JPanel {
|
|
||||||
|
|
||||||
public MultiplayerGamePanel(MainFrame frame) {
|
|
||||||
setLayout(new BoxLayout(this, BoxLayout.Y_AXIS));
|
|
||||||
|
|
||||||
JLabel label = new JLabel("Multiplayer Spiel");
|
|
||||||
JButton backButton = new JButton("Zurück zum Hauptmenü");
|
|
||||||
backButton.addActionListener(new ActionListener() {
|
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
frame.showPanel("MainMenu");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
add(label);
|
|
||||||
add(Box.createVerticalStrut(20));
|
|
||||||
add(backButton);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,9 +1,7 @@
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.ActionEvent;
|
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
public class startLocalGame {
|
public class startLocalGame extends JPanel {
|
||||||
// Funktionshilfen
|
// Funktionshilfen
|
||||||
int semesterCounter = 1; // Semester Counter Label
|
int semesterCounter = 1; // Semester Counter Label
|
||||||
String leftPlayerNickname = "Spieler 1";
|
String leftPlayerNickname = "Spieler 1";
|
||||||
|
@ -36,64 +34,63 @@ public class startLocalGame {
|
||||||
JTextField rightPlayerTextField = new JTextField(20);
|
JTextField rightPlayerTextField = new JTextField(20);
|
||||||
|
|
||||||
// Methode zur Erstellung des Panels
|
// Methode zur Erstellung des Panels
|
||||||
public JPanel createLocalGamePanel(CardLayout cardLayout, JPanel mainPanel) {
|
startLocalGame(MainFrame frame) {
|
||||||
JPanel localGamePanel = new JPanel();
|
setLayout(null); // Stelle das Layout des Panels ein
|
||||||
localGamePanel.setLayout(null);
|
|
||||||
|
|
||||||
// Setze Komponentenpositionen
|
// Setze Komponentenpositionen
|
||||||
frameTitle.setBounds(20, 20, 200, 30);
|
frameTitle.setBounds(20, 20, 200, 30);
|
||||||
localGamePanel.add(frameTitle);
|
add(frameTitle);
|
||||||
|
|
||||||
semesterLabel.setBounds(700, 300, 200, 30);
|
semesterLabel.setBounds(700, 300, 200, 30);
|
||||||
localGamePanel.add(semesterLabel);
|
add(semesterLabel);
|
||||||
|
|
||||||
leftPlayerName.setBounds(50, 625, 200, 30);
|
leftPlayerName.setBounds(50, 625, 200, 30);
|
||||||
localGamePanel.add(leftPlayerName);
|
add(leftPlayerName);
|
||||||
|
|
||||||
rightPlayerName.setBounds(1200, 625, 200, 30);
|
rightPlayerName.setBounds(1200, 625, 200, 30);
|
||||||
localGamePanel.add(rightPlayerName);
|
add(rightPlayerName);
|
||||||
|
|
||||||
leftPlayerIcon.setBounds(75, 400, 200, 128);
|
leftPlayerIcon.setBounds(75, 400, 200, 128);
|
||||||
localGamePanel.add(leftPlayerIcon);
|
add(leftPlayerIcon);
|
||||||
|
|
||||||
rightPlayerIcon.setBounds(1225, 400, 200, 128);
|
rightPlayerIcon.setBounds(1225, 400, 200, 128);
|
||||||
localGamePanel.add(rightPlayerIcon);
|
add(rightPlayerIcon);
|
||||||
|
|
||||||
semesterCounterLabel.setBounds(725, 475, 50, 50);
|
semesterCounterLabel.setBounds(725, 475, 50, 50);
|
||||||
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
|
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
|
||||||
localGamePanel.add(semesterCounterLabel);
|
add(semesterCounterLabel);
|
||||||
|
|
||||||
backButton.setBounds(1380, 20, 80, 80);
|
backButton.setBounds(1380, 20, 80, 80);
|
||||||
localGamePanel.add(backButton);
|
add(backButton);
|
||||||
|
|
||||||
leftPlayerLeftButton.setBounds(50, 450, 50, 50);
|
leftPlayerLeftButton.setBounds(50, 450, 50, 50);
|
||||||
localGamePanel.add(leftPlayerLeftButton);
|
add(leftPlayerLeftButton);
|
||||||
|
|
||||||
leftPlayerRightButton.setBounds(250, 450, 50, 50);
|
leftPlayerRightButton.setBounds(250, 450, 50, 50);
|
||||||
localGamePanel.add(leftPlayerRightButton);
|
add(leftPlayerRightButton);
|
||||||
|
|
||||||
semesterUpButton.setBounds(725, 400, 50, 50);
|
semesterUpButton.setBounds(725, 400, 50, 50);
|
||||||
localGamePanel.add(semesterUpButton);
|
add(semesterUpButton);
|
||||||
|
|
||||||
semesterDownButton.setBounds(725, 550, 50, 50);
|
semesterDownButton.setBounds(725, 550, 50, 50);
|
||||||
localGamePanel.add(semesterDownButton);
|
add(semesterDownButton);
|
||||||
|
|
||||||
rightPlayerLeftButton.setBounds(1200, 450, 50, 50);
|
rightPlayerLeftButton.setBounds(1200, 450, 50, 50);
|
||||||
localGamePanel.add(rightPlayerLeftButton);
|
add(rightPlayerLeftButton);
|
||||||
|
|
||||||
rightPlayerRightButton.setBounds(1400, 450, 50, 50);
|
rightPlayerRightButton.setBounds(1400, 450, 50, 50);
|
||||||
localGamePanel.add(rightPlayerRightButton);
|
add(rightPlayerRightButton);
|
||||||
|
|
||||||
startButton.setBounds(700, 750, 100, 50);
|
startButton.setBounds(700, 750, 100, 50);
|
||||||
localGamePanel.add(startButton);
|
add(startButton);
|
||||||
|
|
||||||
leftPlayerTextField.setBounds(50, 650, 250, 50);
|
leftPlayerTextField.setBounds(50, 650, 250, 50);
|
||||||
leftPlayerTextField.setText(leftPlayerNickname);
|
leftPlayerTextField.setText(leftPlayerNickname);
|
||||||
localGamePanel.add(leftPlayerTextField);
|
add(leftPlayerTextField);
|
||||||
|
|
||||||
rightPlayerTextField.setBounds(1200, 650, 250, 50);
|
rightPlayerTextField.setBounds(1200, 650, 250, 50);
|
||||||
rightPlayerTextField.setText(rightPlayerNickname);
|
rightPlayerTextField.setText(rightPlayerNickname);
|
||||||
localGamePanel.add(rightPlayerTextField);
|
add(rightPlayerTextField);
|
||||||
|
|
||||||
// ActionListener für Buttons
|
// ActionListener für Buttons
|
||||||
semesterUpButton.addActionListener(e -> {
|
semesterUpButton.addActionListener(e -> {
|
||||||
|
@ -116,11 +113,9 @@ public class startLocalGame {
|
||||||
rightPlayerLeftButton.addActionListener(e -> toggleRightPlayerIcon());
|
rightPlayerLeftButton.addActionListener(e -> toggleRightPlayerIcon());
|
||||||
rightPlayerRightButton.addActionListener(e -> toggleRightPlayerIcon());
|
rightPlayerRightButton.addActionListener(e -> toggleRightPlayerIcon());
|
||||||
|
|
||||||
backButton.addActionListener(e -> cardLayout.show(mainPanel, "MainMenu"));
|
backButton.addActionListener(e -> frame.showPanel("MainMenu"));
|
||||||
|
|
||||||
startButton.addActionListener(e -> cardLayout.show(mainPanel, "multiplayerGame"));
|
startButton.addActionListener(e -> frame.showPanel("MainMenu")); // TODO ECHTE FUNKTION EINFÜGEN
|
||||||
|
|
||||||
return localGamePanel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void toggleLeftPlayerIcon() {
|
private void toggleLeftPlayerIcon() {
|
||||||
|
|
|
@ -1,17 +1,8 @@
|
||||||
import javax.swing.*;
|
import javax.swing.*;
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
import java.awt.event.ActionEvent;
|
import java.awt.event.ActionEvent;
|
||||||
import java.awt.event.ActionListener;
|
|
||||||
|
|
||||||
/*
|
public class startMultiplayerGame extends JPanel {
|
||||||
TODO:
|
|
||||||
Back Button führt ins vorherige Fenster
|
|
||||||
Spiel erstellen/beitreten geht ins nächste Fenster
|
|
||||||
Gebrauchte Attribute werden übergeben (Semester Spielername etc.)
|
|
||||||
Klasse mit Controller aufteilen
|
|
||||||
*/
|
|
||||||
|
|
||||||
public class startMultiplayerGame {
|
|
||||||
// Funktionshilfen
|
// Funktionshilfen
|
||||||
int semesterCounter = 1; // Semester Counter Label
|
int semesterCounter = 1; // Semester Counter Label
|
||||||
String PlayerNickname = "Spieler 1";
|
String PlayerNickname = "Spieler 1";
|
||||||
|
@ -23,7 +14,7 @@ public class startMultiplayerGame {
|
||||||
|
|
||||||
// Labels
|
// Labels
|
||||||
JLabel frameTitle = new JLabel("Multiplayer Spiel");
|
JLabel frameTitle = new JLabel("Multiplayer Spiel");
|
||||||
JLabel semesterlable = new JLabel("Semester");
|
JLabel semesterLabel = new JLabel("Semester");
|
||||||
JLabel PlayerName = new JLabel("Name");
|
JLabel PlayerName = new JLabel("Name");
|
||||||
JLabel PlayerIcon = new JLabel(humanPlayerIcon);
|
JLabel PlayerIcon = new JLabel(humanPlayerIcon);
|
||||||
JLabel semesterCounterLabel = new JLabel(String.valueOf(semesterCounter));
|
JLabel semesterCounterLabel = new JLabel(String.valueOf(semesterCounter));
|
||||||
|
@ -40,106 +31,83 @@ public class startMultiplayerGame {
|
||||||
// Textfelder
|
// Textfelder
|
||||||
JTextField PlayerTextField = new JTextField(20);
|
JTextField PlayerTextField = new JTextField(20);
|
||||||
|
|
||||||
// Method to create the Multiplayer Panel
|
// Konstruktor
|
||||||
public JPanel createMultiplayerPanel(CardLayout cardLayout, JPanel mainPanel) {
|
startMultiplayerGame(MainFrame frame) {
|
||||||
// Create a new JPanel for the multiplayer game
|
setLayout(null); // Setze das Layout für das Panel auf null
|
||||||
JPanel multiplayerPanel = new JPanel();
|
|
||||||
multiplayerPanel.setLayout(null);
|
|
||||||
|
|
||||||
// Erstelle Label
|
// Setze Komponentenpositionen und füge sie dem Panel hinzu
|
||||||
frameTitle.setBounds(20, 20, 200, 30);
|
frameTitle.setBounds(20, 20, 200, 30);
|
||||||
multiplayerPanel.add(frameTitle);
|
add(frameTitle);
|
||||||
|
|
||||||
semesterlable.setBounds(700, 300, 200, 30);
|
semesterLabel.setBounds(700, 300, 200, 30);
|
||||||
multiplayerPanel.add(semesterlable);
|
add(semesterLabel);
|
||||||
|
|
||||||
PlayerName.setBounds(50, 625, 200, 30);
|
PlayerName.setBounds(50, 625, 200, 30);
|
||||||
multiplayerPanel.add(PlayerName);
|
add(PlayerName);
|
||||||
|
|
||||||
PlayerIcon.setBounds(75, 400, 200, 128);
|
PlayerIcon.setBounds(75, 400, 200, 128);
|
||||||
multiplayerPanel.add(PlayerIcon);
|
add(PlayerIcon);
|
||||||
|
|
||||||
semesterCounterLabel.setBounds(725, 475, 50, 50); // zwischen den Up/Down-Buttons
|
semesterCounterLabel.setBounds(725, 475, 50, 50); // zwischen den Up/Down-Buttons
|
||||||
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
|
semesterCounterLabel.setHorizontalAlignment(SwingConstants.CENTER);
|
||||||
multiplayerPanel.add(semesterCounterLabel);
|
add(semesterCounterLabel);
|
||||||
|
|
||||||
// Erstellt Buttons
|
// Füge Buttons hinzu und setze ihre Positionen
|
||||||
backButton.setBounds(1380, 20, 80, 80);
|
backButton.setBounds(1380, 20, 80, 80);
|
||||||
multiplayerPanel.add(backButton);
|
add(backButton);
|
||||||
|
|
||||||
PlayerLeftButton.setBounds(50, 450, 50, 50);
|
PlayerLeftButton.setBounds(50, 450, 50, 50);
|
||||||
multiplayerPanel.add(PlayerLeftButton);
|
add(PlayerLeftButton);
|
||||||
|
|
||||||
PlayerRightButton.setBounds(250, 450, 50, 50);
|
PlayerRightButton.setBounds(250, 450, 50, 50);
|
||||||
multiplayerPanel.add(PlayerRightButton);
|
add(PlayerRightButton);
|
||||||
|
|
||||||
semesterUpButton.setBounds(725, 400, 50, 50);
|
semesterUpButton.setBounds(725, 400, 50, 50);
|
||||||
multiplayerPanel.add(semesterUpButton);
|
add(semesterUpButton);
|
||||||
|
|
||||||
semesterDownButton.setBounds(725, 550, 50, 50);
|
semesterDownButton.setBounds(725, 550, 50, 50);
|
||||||
multiplayerPanel.add(semesterDownButton);
|
add(semesterDownButton);
|
||||||
|
|
||||||
joinGameButton.setBounds(1100, 350, 200, 50);
|
joinGameButton.setBounds(1100, 350, 200, 50);
|
||||||
multiplayerPanel.add(joinGameButton);
|
add(joinGameButton);
|
||||||
|
|
||||||
createGameButton.setBounds(1100, 550, 200, 50);
|
createGameButton.setBounds(1100, 550, 200, 50);
|
||||||
multiplayerPanel.add(createGameButton);
|
add(createGameButton);
|
||||||
|
|
||||||
// Erstellt Textfelder
|
// Füge das Textfeld hinzu
|
||||||
PlayerTextField.setBounds(50, 650, 250, 50);
|
PlayerTextField.setBounds(50, 650, 250, 50);
|
||||||
multiplayerPanel.add(PlayerTextField);
|
|
||||||
|
|
||||||
//ZUSATZ
|
|
||||||
PlayerTextField.setText(PlayerNickname);
|
PlayerTextField.setText(PlayerNickname);
|
||||||
|
add(PlayerTextField);
|
||||||
|
|
||||||
// ActionListener für die Buttons
|
// ActionListener für Buttons
|
||||||
// SEMESTERBUTTONS
|
// SEMESTERBUTTONS
|
||||||
semesterUpButton.addActionListener(new ActionListener() {
|
semesterUpButton.addActionListener(e -> {
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
if (semesterCounter < 6) {
|
if (semesterCounter < 6) {
|
||||||
semesterCounter++;
|
semesterCounter++;
|
||||||
semesterCounterLabel.setText(String.valueOf(semesterCounter));
|
semesterCounterLabel.setText(String.valueOf(semesterCounter));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
semesterDownButton.addActionListener(new ActionListener() {
|
semesterDownButton.addActionListener(e -> {
|
||||||
@Override
|
if (semesterCounter > 1) {
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
if (semesterCounter > 1) { // Verhindert, dass der Wert unter 1 fällt
|
|
||||||
semesterCounter--;
|
semesterCounter--;
|
||||||
semesterCounterLabel.setText(String.valueOf(semesterCounter));
|
semesterCounterLabel.setText(String.valueOf(semesterCounter));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// PLAYERTOGGLEBUTTONS
|
// PLAYERTOGGLEBUTTONS
|
||||||
PlayerLeftButton.addActionListener(new ActionListener() {
|
PlayerLeftButton.addActionListener(e -> {
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
toggleLeftPlayerIcon();
|
toggleLeftPlayerIcon();
|
||||||
updateTextFields();
|
updateTextFields();
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
PlayerRightButton.addActionListener(new ActionListener() {
|
PlayerRightButton.addActionListener(e -> {
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
toggleLeftPlayerIcon();
|
toggleLeftPlayerIcon();
|
||||||
updateTextFields();
|
updateTextFields();
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// ActionListener für den "Back" Button, um zum vorherigen Panel zurückzukehren
|
// ActionListener für den "Back" Button, um zum vorherigen Panel zurückzukehren
|
||||||
backButton.addActionListener(new ActionListener() {
|
backButton.addActionListener(e -> frame.showPanel("MainMenu"));
|
||||||
@Override
|
|
||||||
public void actionPerformed(ActionEvent e) {
|
|
||||||
cardLayout.show(mainPanel, "localGamePanel");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
return multiplayerPanel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// TOGGLE METHODEN
|
// TOGGLE METHODEN
|
||||||
|
|
Loading…
Reference in New Issue