start game stuff - both online and offline #13
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@ -13,11 +13,12 @@ public class BoardDisplay extends JPanel {
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public BoardDisplay(int gridSize, Player player) {
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super(new GridLayout(gridSize + 1, gridSize + 1)); // +1 wegen extra Zeile/Splate
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this.fields = new JButton[gridSize][gridSize];
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this.ships = new ArrayList<>();
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// Erstellung von Spielfeld
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for (int i = 0; i <= gridSize; i++) {
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for (int j = 0; j <= gridSize; j++) {
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final int x = i; // Temporäre Variable
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final int y = j; // Temporäre Variable
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//final int x = i; // Temporäre Variable
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// final int y = j; // Temporäre Variable
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if (i == 0 && j == 0) {
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add(new JLabel(" "));
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} else if (i == 0) {
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@ -57,6 +58,7 @@ public class BoardDisplay extends JPanel {
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@Override
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public void mouseClicked(MouseEvent e) {
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Point o= new Point(finalI, finalJ);
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System.out.println(o);
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handleFieldClick(field, o,player);
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}
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});
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@ -70,12 +72,15 @@ public class BoardDisplay extends JPanel {
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private boolean setShip(Ship ship, Point o, boolean horizontal,Player player) {
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//boolean a = true;
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if (placeable(ship, ship.getPosition(), horizontal)) {
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ship.setPosition(new Point(o.getX(),o.getY()),player.getBoard().getShips(),gridSize);
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// ship.setPosition(new Point(o.getX(), o.getY()), player.getBoard().getShips(), gridSize);
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ship.setPosition(o, player.getBoard().getShips(), gridSize);
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ship.setHorizontal(horizontal);
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ships.add(ship);
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List<Point> occupied = ship.getOccupiedPoints();
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for(Point p: occupied) {
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fields[p.getX()][p.getY()].setBackground(Color.LIGHT_GRAY);
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fields[(int) p.getX()][(int)p.getY()].setBackground(Color.LIGHT_GRAY);
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}
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return true;
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}else{
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@ -83,15 +88,38 @@ public class BoardDisplay extends JPanel {
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}
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}
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private boolean placeable(Ship ship,Point o, boolean horizontal) {
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if (horizontal && (o.getX() + ship.getSize() > gridSize)) {
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/*private boolean placeable(Ship ship,Point o, boolean horizontal) {
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if (horizontal && (o.getX() + ship.getSize() > gridSize)) { // Fehler
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return false;
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}
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if (!horizontal && (o.getY() + ship.getSize() > gridSize)) {
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return false;
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}
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return true;
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}*/
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private boolean placeable(Ship ship, Point o, boolean horizontal) {
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if (horizontal && (o.getX() + ship.getSize() > gridSize)) {
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return false;
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}
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if (!horizontal && (o.getY() + ship.getSize() > gridSize)) {
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return false;
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}
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// Prüfen auf Kollision mit bestehenden Schiffen
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for (Ship other : ships) {
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for (Point p : other.getOccupiedPoints()) {
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for (Point newP : ship.getOccupiedPoints()) {
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if (p.equals(newP)) {
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return false; // Überschneidung gefunden
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}
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}
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}
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}
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return true;
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}
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private void selectShip(MouseEvent e) {
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Ship current = (Ship) e.getSource();
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