game-controller-adjustments #11
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@ -26,11 +26,11 @@ public class GameController {
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return semester + 13;
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}
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public HashMap<String, Class<? extends OnlinePlayer>> supportedVersions = new HashMap<>(Map.of(
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public static HashMap<String, Class<? extends OnlinePlayer>> supportedVersions = new HashMap<>(Map.of(
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"1.1.0", OnlinePlayer_1_1_0.class
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));
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public void startOnlineGame(Class<? extends LocalPlayer> localPlayerClass, InetSocketAddress address, int size) throws IOException {
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public static void startOnlineGame(Class<? extends LocalPlayer> localPlayerClass, String localPlayerName, InetSocketAddress address, int size) throws IOException {
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AsyncSocket clientSocket;
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boolean localPlayerIsServer = address.getHostName() == null;
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@ -106,7 +106,7 @@ public class GameController {
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* finds the largest common version in two lists of version strings
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* @return null if no common versions are found
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*/
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public String findMostRecentVersion(List<String> versions1, List<String> versions2) {
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public static String findMostRecentVersion(List<String> versions1, List<String> versions2) {
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if (versions1 == null || versions2 == null) return null;
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String largestCommonVersion = null;
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for (String v1 : versions1) {
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@ -134,7 +134,7 @@ public class GameController {
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* 1 if version1 is more recent than version2
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* -1 otherwise
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*/
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public int compareVersions(String version1, String version2) {
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public static int compareVersions(String version1, String version2) {
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if (!checkVersionString(version1) || !checkVersionString(version2)) {
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throw new IllegalArgumentException("Version is not valid version string");
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}
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@ -159,11 +159,11 @@ public class GameController {
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/**
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* checks if a provided string matches the format of a version number
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*/
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public boolean checkVersionString(String versionString) {
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public static boolean checkVersionString(String versionString) {
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return versionString != null && versionString.matches("\\d+\\.\\d+\\.\\d+");
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}
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public void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, Class<? extends AiPlayer> enemyClass, int size) {
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public static void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, String localPlayerName, Class<? extends AiPlayer> enemyClass, int size) {
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LocalPlayer localPlayer;
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AiPlayer aiPlayer;
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@ -181,7 +181,7 @@ public class GameController {
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startGameWithInstancedPlayers(localPlayer, aiPlayer);
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}
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private void startGameWithInstancedPlayers(LocalPlayer p1, Player p2) {
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private static void startGameWithInstancedPlayers(LocalPlayer p1, Player p2) {
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p1.setEnemy(p2);
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p2.setEnemy(p1);
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