Compare commits

..

No commits in common. "a381c8d6602dd65fc24891dd51448f1afb10b642" and "d00e12e72ff06b91069bff5029dcb201210df3f0" have entirely different histories.

8 changed files with 19 additions and 113 deletions

View File

@ -8,14 +8,14 @@ public abstract class AiPlayer extends Player {
} }
public Point RandomPoint() { public Point RandomPoint() {
Random random = new Random(); // Pseudo Random für zufallszahlen Random random = new Random(); // Pseudo Random für zufallszahlen
int posx = random.nextInt(super.board.getSize()); // Generiert 0 - 13 int posx = random.nextInt(super.board.size); // Generiert 0 - 13
int posy = random.nextInt(super.board.getSize()); // int posy = random.nextInt(super.board.size); //
return new Point(posx,posy); return new Point(posx,posy);
} }
public void AiSetShips() { public void AiSetShips() {
for(int i = 0; i < super.board.getShips().size(); i++) { // Interiert durch alle Shiffe for(int i = 0; i < super.board.ships.size(); i++) { // Interiert durch alle Shiffe
while(!super.board.getShips().get(i).setPosition(RandomPoint(), super.board.getShips(), super.board.getSize())) {} while(!super.board.ships.get(i).setPosition(RandomPoint()))
} // Versucht das Aktuelle Shiff zu setzten und wiederholt solange bis es funktioniert } // Versucht das Aktuelle Shiff zu setzten und wiederholt solange bis es funktioniert
return; return;
} }

View File

@ -68,7 +68,7 @@ public class Board {
} }
public int getSize() { public int getSize() {
return this.size; return size;
} }
} }

View File

@ -7,15 +7,8 @@ public class GameController {
public void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, Class<? extends AiPlayer> enemyClass, int size) throws InstantiationException, IllegalAccessException { public void startLocalGame(Class<? extends LocalPlayer> localPlayerClass, Class<? extends AiPlayer> enemyClass, int size) throws InstantiationException, IllegalAccessException {
LocalPlayer localPlayer; LocalPlayer localPlayer = localPlayerClass.newInstance();
AiPlayer aiPlayer; AiPlayer aiPlayer = enemyClass.newInstance();
try {
localPlayer = localPlayerClass.getDeclaredConstructor().newInstance();
aiPlayer = enemyClass.getDeclaredConstructor().newInstance();
} catch (Exception e) {
e.printStackTrace();
return;
}
localPlayer.setEnemy(aiPlayer); localPlayer.setEnemy(aiPlayer);
aiPlayer.setEnemy(localPlayer); aiPlayer.setEnemy(localPlayer);
} }

View File

@ -1,20 +1,5 @@
import java.io.BufferedInputStream;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintWriter;
import java.net.Socket; import java.net.Socket;
public abstract class OnlinePlayer extends Player{ public abstract class OnlinePlayer extends Player{
private Socket socket; private Socket socket;
private BufferedReader netIn;
private PrintWriter netOut;
public OnlinePlayer(int size, Socket socket, BufferedReader netIn) throws IOException {
super(size);
this.socket = socket;
this.netIn = netIn;
this.netOut = new PrintWriter(socket.getOutputStream(), true);
//TODO Auto-generated constructor stub
}
} }

View File

@ -1,11 +1,10 @@
import java.awt.Point; import java.awt.Point;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
record ShipData (int size, String name){} record ShipData (int size, String name){
}
public class Ship { public class Ship {
static List<List<ShipData>> semeterList = Arrays.asList(Arrays.asList( static List<List<ShipData>> semeterList = Arrays.asList(Arrays.asList(
@ -57,79 +56,16 @@ public class Ship {
public Ship (int size, String name) { public Ship (int size, String name) {
this.size = size; this.size = size;
this.name = name; this.name = name;
this.horizontal = false; //true = von Punkt aus nach rechts; false = von Punkt aus nach unten this.horizontal = false;
this.position = null; this.position = null;
this.hitsOnMe = 0; this.hitsOnMe = 0;
this.sunk = false; this.sunk = false;
} }
public boolean setPosition(Point pos, List<Ship> shipsList, int boardSize) { public boolean setPosition(Point pos) {
// ueberpruefe boundaries //TODO Conte abrfrage ob shif da sein darf
if (pos.x < 0 || pos.y < 0 || pos.x >= boardSize || pos.y >= boardSize) { this.position = pos;
return false; return true;
}
// bestimme die Endposition anhand der Ausrichtung
int endX = pos.x;
int endY = pos.y;
if (this.horizontal) { // rechts links
endX = pos.x + this.size - 1;
if (endX >= boardSize) {
return false;
}
} else { // oben unten
endY = pos.y + this.size - 1;
if (endY >= boardSize) {
return false;
}
}
// Liste an Punkten die das Schiff einnehmen wuerde
List<Point> shipPoints = new ArrayList<>();
for (int i = 0; i < this.size; i++) {
int x = this.horizontal ? pos.x + i : pos.x; //falls horizontal dann pos.x + i ansonsten pos.x
int y = this.horizontal ? pos.y : pos.y + i;
shipPoints.add(new Point(x, y));
}
// ueberlappen mit anderen Schiffen pruefen
for (Ship otherShip : shipsList) {
// eigenes Schiff ueberspringen
if (otherShip == this) {
continue;
}
// ueberspringe falls noch nicht gesetzt
if (otherShip.position == null) {
continue;
}
// Punkte die das andere Schiff besetzt
List<Point> otherShipPoints = otherShip.getOccupiedPoints();
// ueberlappen checken
for (Point p : shipPoints) {
if (otherShipPoints.contains(p)) {
// ueberlappen entdeckt
return false;
}
}
}
// kein ueberlappen also setze das Schiff
this.position = pos;
return true;
}
public List<Point> getOccupiedPoints() {
List<Point> points = new ArrayList<>();
if (this.position == null) {
return points;
}
for (int i = 0; i < this.size; i++) {
int x = this.horizontal ? this.position.x + i : this.position.x;
int y = this.horizontal ? this.position.y : this.position.y + i;
points.add(new Point(x, y));
}
return points;
} }
public Point getPosition() { public Point getPosition() {

View File

@ -1,7 +1,7 @@
public class SpecificAiPlayerEasy extends AiPlayer{ public class SpecificAiPlayer1 extends AiPlayer{
public SpecificAiPlayerEasy(int size) { public SpecificAiPlayer1(int size) {
super(size); super(size);
} }
} }

View File

@ -1,7 +1,7 @@
public class SpecificAiPlayerHard extends AiPlayer{ public class SpecificAiPlayer1 extends AiPlayer{
public SpecificAiPlayerHard(int size) { public SpecificAiPlayer1(int size) {
super(size); super(size);
} }
} }

View File

@ -1,6 +1,3 @@
import java.util.ArrayList;
import java.util.List;
import java.awt.Point;
public class SpecificAiPlayerMedium extends AiPlayer{ public class SpecificAiPlayerMedium extends AiPlayer{
@ -16,7 +13,7 @@ public class SpecificAiPlayerMedium extends AiPlayer{
// Shoot at the enemy and receive the hit response // Shoot at the enemy and receive the hit response
enemy.receiveShoot(nextShot); enemy.receiveShoot(nextShot);
HitResponse hitResponse = enemy.board.getHitResponsOnPoint(nextShot); HitResponse hitResponse = enemy.board.getHitResponsOnPoint(nextShot)
// If it's a hit or sunk, add adjacent cells to the hitsQueue // If it's a hit or sunk, add adjacent cells to the hitsQueue
if (hitResponse.getHitResponse() == HitResponseType.HIT) { if (hitResponse.getHitResponse() == HitResponseType.HIT) {
addAdjacentPoints(nextShot); addAdjacentPoints(nextShot);
@ -61,11 +58,6 @@ public class SpecificAiPlayerMedium extends AiPlayer{
} }
} }
private boolean alreadyShot(Point p) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'alreadyShot'");
}
private boolean isValidPoint(Point point) { private boolean isValidPoint(Point point) {
return point.x >= 0 && point.x < board.getSize() && return point.x >= 0 && point.x < board.getSize() &&
point.y >= 0 && point.y < board.getSize(); point.y >= 0 && point.y < board.getSize();