diff --git a/src/JoinGame.java b/src/JoinGame.java index 50f122e..2cc484d 100644 --- a/src/JoinGame.java +++ b/src/JoinGame.java @@ -8,7 +8,7 @@ import java.net.InetSocketAddress; /** * Das JoinGame Panel dient zum setzten des Ports/IP-Adresse. * Anschließend kann das Verbinden Panel gezeigt werden. - * @author Lucas Bronson, Joshua Kuklok + * @author Lucas Bronson */ public class JoinGame extends JPanel { diff --git a/src/MainFrame.java b/src/MainFrame.java index 9b45ba0..f9f6def 100644 --- a/src/MainFrame.java +++ b/src/MainFrame.java @@ -47,7 +47,6 @@ public class MainFrame extends JFrame { startMultiplayerGame multiplayerGame = new startMultiplayerGame(this); coinToss coinToss = new coinToss(this); Verbinden verbinden = new Verbinden(this); - // WinScreen winLooseScreen = new WinScreen(this); // Panels hinzufügen mainPanel.add(mainMenuView, "MainMenu"); @@ -106,7 +105,7 @@ public class MainFrame extends JFrame { mainPanel.add(gameBoard, panelName); mainPanel.revalidate(); mainPanel.repaint(); - cardLayout.show(mainPanel, panelName); // Show the panel + cardLayout.show(mainPanel, panelName); // Panel anzeigen } /** @@ -120,14 +119,15 @@ public class MainFrame extends JFrame { startLocalGameLoadingScreen LocalGameLoadingScreen = new startLocalGameLoadingScreen(this, semesterCounter); mainPanel.add(LocalGameLoadingScreen, panelName); - mainPanel.revalidate(); // Refresh + mainPanel.revalidate(); mainPanel.repaint(); - cardLayout.show(mainPanel, panelName); // Show the panel + cardLayout.show(mainPanel, panelName); // Panel anzeigen } /** * Spezifische ShowPanel für WinScreen Klasse * @param panelName Name des anzuzeigenden Panels + * @author Lucas Bronson */ public void showPanelWin(String panelName){ WinScreen winScreen = new WinScreen(this); @@ -140,6 +140,7 @@ public class MainFrame extends JFrame { /** * Spezifische ShowPanel für LooseScreen Klasse * @param panelName Name des anzuzeigenden Panels + * @author Lucas Bronson */ public void showPanelLoose(String panelName){ LooseScreen looseScreen = new LooseScreen(this);