Merge branch 'main' into jar
This commit is contained in:
commit
c88991e5a1
3
makefile
3
makefile
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@ -29,6 +29,9 @@ test-jar: jar
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# $(JR) -cp "$(OUT_DIR)/:$(LIB_DIR)/*" $(MAIN_CLASS)
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# $(JR) -cp "$(OUT_DIR)/:$(LIB_DIR)/*" $(MAIN_CLASS)
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$(JR) -jar $(OUT_DIR)/$(JAR_NAME)
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$(JR) -jar $(OUT_DIR)/$(JAR_NAME)
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docs:
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javadoc -cp "$(LIB_DIR)/*" -d "docs" $(SRC_DIR)/*.java
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test: classfiles
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test: classfiles
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$(JR) -cp "$(OUT_DIR)$(SEPERATOR)$(LIB_DIR)/*" $(MAIN_CLASS)
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$(JR) -cp "$(OUT_DIR)$(SEPERATOR)$(LIB_DIR)/*" $(MAIN_CLASS)
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@ -155,6 +155,7 @@ public abstract class AiPlayer extends LocalPlayer implements Runnable {
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while(i.hasNext()) {
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while(i.hasNext()) {
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Thread thread = i.next();
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Thread thread = i.next();
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try {
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try {
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thread.interrupt();
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thread.join();
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thread.join();
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i.remove();
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i.remove();
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} catch (InterruptedException e) {
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} catch (InterruptedException e) {
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@ -174,6 +174,7 @@ public class BoardDisplay extends JPanel {
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if(currentShip != null) {
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if(currentShip != null) {
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test = currentShip.getVirtualOccupiedPoints(mousePosition, horizontal);
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test = currentShip.getVirtualOccupiedPoints(mousePosition, horizontal);
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}
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}
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if (player == null || player.getBoard() == null) return;
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for(int i = 0; i < gridSize; i++) {
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for(int i = 0; i < gridSize; i++) {
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for(int j = 0; j < gridSize; j++) {
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for(int j = 0; j < gridSize; j++) {
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if(fields[i][j] == null) {
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if(fields[i][j] == null) {
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@ -129,7 +129,7 @@ public class MainFrame extends JFrame {
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* @author Lucas Bronson, Peer Ole Wachtel, Luca Conte
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* @author Lucas Bronson, Peer Ole Wachtel, Luca Conte
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*/
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*/
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public void showPanelWin(String panelName, Player player){
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public void showPanelWin(String panelName, Player player){
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if(player != gameBoard.getP1()){
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if(gameBoard == null || player != gameBoard.getP1()){
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return;
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return;
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}
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}
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@ -152,7 +152,7 @@ public class MainFrame extends JFrame {
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* @author Lucas Bronson, Peer Ole Wachtel, Luca Conte
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* @author Lucas Bronson, Peer Ole Wachtel, Luca Conte
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*/
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*/
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public void showPanelLose(String panelName, Player player){
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public void showPanelLose(String panelName, Player player){
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if(player != gameBoard.getP1()){
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if(gameBoard == null || player != gameBoard.getP1()){
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return;
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return;
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}
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}
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