destroy players on game end
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@ -221,5 +221,8 @@ public class GameBoard extends JPanel {
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public Player getP1() {
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return p1;
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}
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public Player getP2() {
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return p2;
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}
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}
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@ -151,6 +151,8 @@ public class MainFrame extends JFrame {
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if(player != gameBoard.getP1()){
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return;
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}
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this.gameBoard.getP1().destroy();
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this.gameBoard.getP2().destroy();
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LooseScreen looseScreen = new LooseScreen(this);
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mainPanel.add(looseScreen,panelName);
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mainPanel.revalidate();
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