diff --git a/src/HalloSchiffeVersenken.java b/src/HalloSchiffeVersenken.java index 1b35740..8486151 100644 --- a/src/HalloSchiffeVersenken.java +++ b/src/HalloSchiffeVersenken.java @@ -2,10 +2,11 @@ public class HalloSchiffeVersenken { public static void main(String[] args) throws InterruptedException { //LUCAS CODE + /* MainMenuModel model = new MainMenuModel(); MainMenuView view = new MainMenuView(); MainMenuController controller = new MainMenuController(model, view); - +*/ //System.out.println("HelloSchiffeVersenekn"); @@ -21,6 +22,7 @@ public class HalloSchiffeVersenken { */ //JOSHUA CODE - startLocalGame huso = new startLocalGame(); + //startLocalGame localTest = new startLocalGame(); + //startMultiplayerGame multiplayerTest = new startMultiplayerGame(); } } diff --git a/src/startLocalGame.java b/src/startLocalGame.java index c3c63b0..c3464d8 100644 --- a/src/startLocalGame.java +++ b/src/startLocalGame.java @@ -2,16 +2,24 @@ import javax.swing.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; +/* + TODO: + Back Button führt ins vorherige Fenster + Start geht ins nächste Fenster + Gebrauchte Attribute werden übergeben (Semester Spielername etc.) + Klasse mit Controller aufteilen + */ + public class startLocalGame { // Funktionshilfen int semesterCounter = 1; // Semester Counter Label + String leftPlayerNickname = "Spieler 1"; + String rightPlayerNickname = "Spieler 2"; // Grafiken ImageIcon backButtonIcon = new ImageIcon("graphics/backButton.png"); ImageIcon humanPlayerIcon = new ImageIcon("graphics/humanPlayer.png"); ImageIcon aiPlayerIcon = new ImageIcon("graphics/aiPlayer.png"); - //Lustiger Test - //System.out.println("!"); // Frame JFrame frame = new JFrame("Lokales Spiel"); @@ -38,6 +46,7 @@ public class startLocalGame { // Textfelder JTextField leftPlayerTextField = new JTextField(20); JTextField rightPlayerTextField = new JTextField(20); + startLocalGame() { // Erstelle Frame frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); @@ -102,6 +111,20 @@ public class startLocalGame { frame.add(rightPlayerTextField); // ActionListener für die Buttons + + //ZUSATZ + leftPlayerTextField.setText(leftPlayerNickname); + rightPlayerTextField.setText(rightPlayerNickname); + + // STARTBUTTON + startButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + startMultiplayerGame huso = new startMultiplayerGame(); + } + }); + + // SEMESTERBUTTONS semesterUpButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { @@ -122,6 +145,80 @@ public class startLocalGame { } }); + // PLAYERTOGGLEBUTTONS + + leftPlayerLeftButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + toggleLeftPlayerIcon(); + updateTextFields(); + } + }); + + leftPlayerRightButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + toggleLeftPlayerIcon(); + updateTextFields(); + } + }); + + rightPlayerLeftButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + toggleRightPlayerIcon(); + updateTextFields(); + } + }); + + rightPlayerRightButton.addActionListener(new ActionListener() { + @Override + public void actionPerformed(ActionEvent e) { + toggleRightPlayerIcon(); + updateTextFields(); + } + }); + + frame.setVisible(true); + } + + // TOGGLE METHODEN + // TODO Müssen evtl vergrößert werden je nach schwierigkeitsgraden + // dazu evt. übergabeparameter für links rechts gedrückt + private void toggleLeftPlayerIcon() { + if (leftPlayerIcon.getIcon() == humanPlayerIcon) { + leftPlayerIcon.setIcon(aiPlayerIcon); + } else { + leftPlayerIcon.setIcon(humanPlayerIcon); + } + } + + private void toggleRightPlayerIcon() { + if (rightPlayerIcon.getIcon() == humanPlayerIcon) { + rightPlayerIcon.setIcon(aiPlayerIcon); + } else { + rightPlayerIcon.setIcon(humanPlayerIcon); + } + } + + // Methode zum Aktualisieren der Textfelder basierend auf den ausgewählten Icons + private void updateTextFields() { + // Linker Spieler + if (leftPlayerIcon.getIcon() == humanPlayerIcon) { + leftPlayerTextField.setText(leftPlayerNickname); + } else { + leftPlayerTextField.setText("Leicht"); + } + + // Rechter Spieler + if (rightPlayerIcon.getIcon() == humanPlayerIcon) { + rightPlayerTextField.setText(rightPlayerNickname); + } else { + rightPlayerTextField.setText("Leicht"); + } + } + + /* POTENTIELL VERALTET leftPlayerLeftButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { @@ -171,5 +268,6 @@ public class startLocalGame { }); frame.setVisible(true); + */ } -} +