mini Anpassungen
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@ -42,6 +42,7 @@ public class BoardDisplay extends JPanel {
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* Konstruktor der startLocalGame.
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* Konstruktor der startLocalGame.
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* @param gridSize Die Größe des Spielfelds
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* @param gridSize Die Größe des Spielfelds
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* @param player Der Spieler
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* @param player Der Spieler
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* @author Lucas Bronson
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*/
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*/
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public BoardDisplay(int gridSize, Player player, boolean enemyBoard) {
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public BoardDisplay(int gridSize, Player player, boolean enemyBoard) {
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super(new GridLayout(gridSize + 1, gridSize + 1)); // +1 wegen extra Zeile/Spalte
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super(new GridLayout(gridSize + 1, gridSize + 1)); // +1 wegen extra Zeile/Spalte
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@ -50,7 +50,7 @@ public class WinScreen extends JPanel {
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timer.start(); // Timer starten
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timer.start(); // Timer starten
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winLabel.setFont(robotoFont);
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winLabel.setFont(robotoFont);
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winLabel.setHorizontalAlignment(SwingConstants.CENTER);
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winLabel.setHorizontalAlignment(SwingConstants.CENTER);
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//okButton.setHorizontalAlignment(SwingConstants.CENTER);
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//Zurückkehren zum Hauptmenü, wenn okButton gedrückt wird
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okButton.addActionListener(new ActionListener() {
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okButton.addActionListener(new ActionListener() {
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@Override
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@Override
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public void actionPerformed(ActionEvent e) {
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public void actionPerformed(ActionEvent e) {
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