computer-grafik-1/u07/test.c

82 lines
1.9 KiB
C

#include <stdio.h>
#include <stdbool.h>
#include <GL/glew.h>
#include <math.h>
#include "matrixMath.h"
#define EPSILON 0.001f
void printTest(char* name, bool result) {
if (result) {
printf(" PASSED - ");
} else {
printf("!!! FAILED - ");
}
printf("%s", name);
printf("\n");
}
void testSumDiff() {
mat3 A = {1.0f, 0.0f, 0.0f, -1.0f, 0.0f, -1.0f, 1.0f, -1.0f, 9.0f};
mat3 B = {0.0f, 1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, 8.0f};
GLfloat target = 7.0f;
GLfloat value = mat3SumDiff(&A, &B);
bool result = fabs(value - target) < EPSILON;
if (!result) {
printf("\nA:\n");
mat3Print(&A);
printf("\nB:\n");
mat3Print(&B);
printf("target: %f\n", target);
printf("value: %f\n", value);
}
printTest("mat3SumDiff", result);
}
void testMat3Adjoint() {
mat3 M = {2.0f, 0.0f, 1.0f, -1.0f, 5.0f, -1.0f, 3.0f, 2.0f, -2.0f};
mat3 target = {-8.0f, 5.0f, -17.0f, -2.0f, -7.0f, 4.0f, -5.0f, -1.0f, 10.0f};
mat3Adjoint(&M, &M);
printTest("mat3Adjoint", mat3SumDiff(&M, &target) < EPSILON);
}
void testMat3MultiplyScalar() {
mat3 M = {1.0f, 2.0f, 3.0f, 4.0f, 0.0f, -1.5f, -2.5f, -3.5f, -4.5f};
GLfloat x = 0.9f;
mat3 target = {0.9f, 1.8f, 2.7f, 3.6f, 0.0f, -1.35f, -2.25f, -3.15f, -4.05f};
mat3MultiplyScalar(&M, &M, x);
printTest("mat3MultiplyScalar", mat3SumDiff(&M, &target) < EPSILON);
}
void testMat3Determinant() {
mat3 M = {1.0f, -3.0f, 2.0f, 3.0f, -1.0f, 3.0f, 2.0f, -3.0f, 1.0f};
GLfloat target = -15.0f;
printTest("mat3Determinant", fabs(mat3Determinant(&M) - target) < EPSILON);
}
void testMat3Inverse() {
mat3 M = {1.0f, 2.0f, -1.0f, 2.0f, 1.0f, 2.0f, -1.0f, 2.0f, 1.0f};
mat3 target = {0.1875f, 0.25f, -0.3125f, 0.2f, 0.0f, 0.25f, -0.3125f, 0.25f, 0.1875f};
mat3Inverse(&M, &M);
printTest("mat3Inverse", mat3SumDiff(&M, &target) < EPSILON);
}
int main(void) {
testSumDiff();
testMat3Adjoint();
testMat3MultiplyScalar();
testMat3Determinant();
testMat3Inverse();
}