adjust camera pos

This commit is contained in:
Luca Conte 2024-04-29 09:10:43 +02:00
parent d9b1acde84
commit 531d05e455
1 changed files with 2 additions and 1 deletions

View File

@ -36,7 +36,7 @@ int framesSinceUpdate = 0;
GLfloat step = 0.0f;
const GLfloat pi = 3.14159f;
vec3 cameraPosition = {0.0f, 2.0f, 4.0f};
vec3 cameraPosition = {0.0f, 3.0f, 5.5f};
// input handler for camera movement
void handleInputs(double deltaTime) {
@ -186,6 +186,7 @@ void init(void) {
void updateStats() {
printf("\rFPS: %.1f", framesSinceUpdate / timeSinceUpdate);
printf(" - Camera Position: [%f, %f, %f]", cameraPosition.x, cameraPosition.y, cameraPosition.z);
fflush(stdout);
}