diff --git a/src/main.c b/src/main.c index b1d9074..f5cbcbe 100644 --- a/src/main.c +++ b/src/main.c @@ -14,14 +14,14 @@ void init(void) { INFO("Compiling Vertex Shader...\n"); ShaderCompileResult vertexShader = readAndCompileShaderFromFile("src/shaders/vertex.glsl", GL_VERTEX_SHADER); - // create and compile fragment shader - ShaderCompileResult fragmentShader = readAndCompileShaderFromFile("src/shaders/fragment.glsl", GL_FRAGMENT_SHADER); - if (!vertexShader.success) { FATAL("Failed to compile Vertex Shader\n"); exit(1); } + // create and compile fragment shader + INFO("Compiling Fragment Shader...\n"); + ShaderCompileResult fragmentShader = readAndCompileShaderFromFile("src/shaders/fragment.glsl", GL_FRAGMENT_SHADER); if (!fragmentShader.success) { FATAL("Failed to compile Vertex Shader\n"); exit(1); @@ -49,6 +49,9 @@ int main(int argc, char const *argv[]) for (int i = 1; i < argc; i++) { if (strcmp(argv[i], "-v") == 0) { + logLevel = LOG_LEVEL_INFO; + } + if (strcmp(argv[i], "-vv") == 0) { logLevel = LOG_LEVEL_DEBUG; } }