Makefile
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multiple lights
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2024-06-24 14:39:20 +02:00 |
fragmentShader.glsl
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multiple textures and normal maps
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2024-06-24 15:06:02 +02:00 |
inputHandler.c
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Inputhandelierer outgelagert yessir
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2024-06-24 18:33:32 +02:00 |
inputHandler.h
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Inputhandelierer outgelagert yessir
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2024-06-24 18:33:32 +02:00 |
main.c
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Inputhandelierer outgelagert yessir
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2024-06-24 18:33:32 +02:00 |
matrixMath.c
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Merge branch 'tests'
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2024-06-24 16:55:33 +02:00 |
matrixMath.h
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Grundlage aus den Übungen
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2024-05-24 10:50:06 +02:00 |
objectHandler.c
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Added assert.h include
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2024-06-24 12:58:48 +02:00 |
objectHandler.h
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read scene graph from file
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2024-06-19 17:19:20 +02:00 |
sceneGraph.c
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add shininess and extra camera perspective
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2024-06-24 15:17:36 +02:00 |
sceneGraph.h
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add shininess and extra camera perspective
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2024-06-24 15:17:36 +02:00 |
shader.c
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Added assert.h include
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2024-06-24 12:58:48 +02:00 |
test.c
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fixed warnings
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2024-06-24 16:49:14 +02:00 |
transformation.c
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Grundlage aus den Übungen
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2024-05-24 10:50:06 +02:00 |
transformation.h
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Grundlage aus den Übungen
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2024-05-24 10:50:06 +02:00 |
vertexShader.glsl
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Grundlage aus den Übungen
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2024-05-24 10:50:06 +02:00 |
wavefrontobj.c
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scene graph logic
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2024-06-19 10:51:37 +02:00 |
wavefrontobj.h
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scene graph logic
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2024-06-19 10:51:37 +02:00 |