GLEW_LIBS = $(shell pkgconf glew --libs) GLFW_LIBS = $(shell pkgconf glfw3 --libs) OTHER_LIBS = -lm ALL_LIBS = $(GLEW_LIBS) $(GLFW_LIBS) $(OTHER_LIBS) OBJ = matrixMath.o transformation.o wavefrontobj.o sceneGraph.o objectHandler.o shader.o inputHandler.o SHADERS = fragmentShader.c vertexShader.c skyboxFragmentShader.c skyboxVertexShader.c cg1.out: test.out main.o $(OBJ) $(SHADERS) ./test.out gcc -o $@ main.o $(OBJ) $(ALL_LIBS) test.out: test.o $(OBJ) gcc -o $@ test.o $(OBJ) $(ALL_LIBS) %Shader.c: %Shader.glsl xxd -i $? | tac | sed "3s/$$/, 0x00/" | tac > $@ main.o: $(SHADERS) matrixMath.h transformation.h wavefrontobj.h sceneGraph.h objectHandler.h shader.h inputHandler.h test.o: matrixMath.h transformation.h wavefrontobj.h %.o: %.c gcc -c $< run: cg1.out ./cg1.out test: test.out ./test.out clean: rm $(SHADERS) main.o test.o $(OBJ) cg1.out test.out