enable texture flipping
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de1670a755
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@ -207,7 +207,7 @@ void init(void) {
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exit(1);
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exit(1);
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}
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}
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stbi_set_flip_vertically_on_load(flipFlag);
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// --------------- READ SCENE GRAPH
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// --------------- READ SCENE GRAPH
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setNodeRenderFunction(&renderNode);
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setNodeRenderFunction(&renderNode);
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