diff --git a/src/main.c b/src/main.c index 2dedaf7..e28048e 100644 --- a/src/main.c +++ b/src/main.c @@ -299,7 +299,7 @@ void draw(void) { // -------------- PROJECTION TRANSFORMATION ---------------- mat4 projectionTransformation; GLfloat near = 0.1f; - GLfloat far = 20.0f; + GLfloat far = 40.0f; perspectiveProjection(&projectionTransformation, near, far); // -------------- NORMALISATION TRANSFORMATION -------------