Merge pull request #2 from Caenneth/animation
Animation + chalkboard fix
This commit is contained in:
commit
223bdf5f9d
|
@ -4,37 +4,31 @@ mtllib Chalkboard.mtl
|
||||||
o Board_Left_Cube.007
|
o Board_Left_Cube.007
|
||||||
v -0.010000 0.100000 -0.103724
|
v -0.010000 0.100000 -0.103724
|
||||||
v -0.010000 1.100000 -0.103724
|
v -0.010000 1.100000 -0.103724
|
||||||
v -0.010000 0.100000 -3.103724
|
v -0.010000 1.100001 -3.103724
|
||||||
v -0.010000 1.100000 -3.103724
|
v -0.010000 0.100001 -3.103724
|
||||||
v 0.010000 0.100000 -0.103724
|
v 0.010000 1.100001 -3.103724
|
||||||
|
v 0.010000 0.100001 -3.103724
|
||||||
v 0.010000 1.100000 -0.103724
|
v 0.010000 1.100000 -0.103724
|
||||||
v 0.010000 0.100000 -3.103724
|
v 0.010000 0.100000 -0.103724
|
||||||
v 0.010000 1.100000 -3.103724
|
vt 0.000842 0.005279
|
||||||
vt 0.375000 0.000000
|
vt 0.000743 0.996240
|
||||||
vt 0.625000 0.000000
|
vt 0.999129 0.994899
|
||||||
vt 0.625000 0.250000
|
vt 0.999298 0.001063
|
||||||
vt 0.375000 0.250000
|
vt 0.999759 0.995048
|
||||||
vt 0.625000 0.500000
|
vt 0.999840 0.000181
|
||||||
vt 0.375000 0.500000
|
vt -0.000193 0.996350
|
||||||
vt 0.625000 0.750000
|
vt 0.000018 0.004470
|
||||||
vt 0.375000 0.750000
|
vn -1.0000 -0.0000 0.0000
|
||||||
vt 0.625000 1.000000
|
|
||||||
vt 0.375000 1.000000
|
|
||||||
vt 0.125000 0.500000
|
|
||||||
vt 0.125000 0.750000
|
|
||||||
vt 0.875000 0.500000
|
|
||||||
vt 0.875000 0.750000
|
|
||||||
vn -1.0000 0.0000 0.0000
|
|
||||||
vn 0.0000 0.0000 -1.0000
|
vn 0.0000 0.0000 -1.0000
|
||||||
vn 1.0000 0.0000 0.0000
|
vn 1.0000 -0.0000 0.0000
|
||||||
vn 0.0000 0.0000 1.0000
|
vn 0.0000 -0.0000 1.0000
|
||||||
vn 0.0000 -1.0000 0.0000
|
vn 0.0000 -1.0000 -0.0000
|
||||||
vn 0.0000 1.0000 0.0000
|
vn 0.0000 1.0000 0.0000
|
||||||
usemtl TestChalk.001
|
usemtl TestChalk.001
|
||||||
s off
|
s 1
|
||||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
f 1/1/1 2/2/1 3/3/1 4/4/1
|
||||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
f 4/4/2 3/3/2 5/5/2 6/6/2
|
||||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
f 6/6/3 5/5/3 7/7/3 8/8/3
|
||||||
f 5/8/4 6/7/4 2/9/4 1/10/4
|
f 8/8/4 7/7/4 2/2/4 1/1/4
|
||||||
f 3/11/5 7/6/5 5/8/5 1/12/5
|
f 4/4/5 6/6/5 8/8/5 1/1/5
|
||||||
f 8/5/6 4/13/6 2/14/6 6/7/6
|
f 5/5/6 3/3/6 2/2/6 7/7/6
|
||||||
|
|
|
@ -48,7 +48,7 @@ texture ../texture/floor/Carpet.png
|
||||||
obj 0
|
obj 0
|
||||||
use 1
|
use 1
|
||||||
name myChair1_1
|
name myChair1_1
|
||||||
rotateY -1.5
|
rotateY 0.0
|
||||||
scale 1.0 1.0 1.0
|
scale 1.0 1.0 1.0
|
||||||
|
|
||||||
# Platz 2 #
|
# Platz 2 #
|
||||||
|
@ -1574,27 +1574,36 @@ rotateZ 0.0
|
||||||
translate -12.0 2.66 -4.0
|
translate -12.0 2.66 -4.0
|
||||||
parent 0
|
parent 0
|
||||||
|
|
||||||
# Chalkboard 1 #
|
# Chalkboard Parent #
|
||||||
obj 138
|
obj 147
|
||||||
use 2
|
name myChalkboard
|
||||||
name myChalkboard1
|
|
||||||
scale 1.9 1.9 1.9
|
scale 1.9 1.9 1.9
|
||||||
rotateX 0.0
|
rotateX 0.0
|
||||||
rotateY 0.0
|
rotateY 0.0
|
||||||
rotateZ 0.0
|
rotateZ 0.0
|
||||||
translate 6.5 -0.4 0.3
|
translate 6.4 -0.3 0.3
|
||||||
parent 0
|
|
||||||
|
# Chalkboard 1 #
|
||||||
|
obj 138
|
||||||
|
use 2
|
||||||
|
name myChalkboard1
|
||||||
|
scale 1.0 1.0 1.0
|
||||||
|
rotateX 0.0
|
||||||
|
rotateY 0.0
|
||||||
|
rotateZ 0.0
|
||||||
|
translate 0.0 0.0 0.0
|
||||||
|
parent 147
|
||||||
|
|
||||||
# Chalkboard 2 #
|
# Chalkboard 2 #
|
||||||
obj 139
|
obj 139
|
||||||
use 2
|
use 2
|
||||||
name myChalkboard2
|
name myChalkboard2
|
||||||
scale 1.9 1.9 1.9
|
scale 1.0 1.0 1.0
|
||||||
rotateX 0.0
|
rotateX 0.0
|
||||||
rotateY 0.0
|
rotateY 0.0
|
||||||
rotateZ 0.0
|
rotateZ 0.0
|
||||||
translate 6.5 -0.4 6.15
|
translate 0.0 0.0 3.05
|
||||||
parent 0
|
parent 147
|
||||||
|
|
||||||
# Chalkboard Pole 1 #
|
# Chalkboard Pole 1 #
|
||||||
obj 140
|
obj 140
|
||||||
|
@ -1604,8 +1613,8 @@ scale 1.0 1.0 1.0
|
||||||
rotateX 0.0
|
rotateX 0.0
|
||||||
rotateY 0.0
|
rotateY 0.0
|
||||||
rotateZ 0.0
|
rotateZ 0.0
|
||||||
translate 0.0 0.0 3.07
|
translate 0.0 0.0 3.05
|
||||||
parent 138
|
parent 147
|
||||||
|
|
||||||
# Chalkboard Pole 2 #
|
# Chalkboard Pole 2 #
|
||||||
obj 141
|
obj 141
|
||||||
|
@ -1616,7 +1625,7 @@ rotateX 0.0
|
||||||
rotateY 0.0
|
rotateY 0.0
|
||||||
rotateZ 0.0
|
rotateZ 0.0
|
||||||
translate 0.0 0.0 0.0
|
translate 0.0 0.0 0.0
|
||||||
parent 138
|
parent 147
|
||||||
|
|
||||||
# Table 1 #
|
# Table 1 #
|
||||||
|
|
||||||
|
|
22
src/main.c
22
src/main.c
|
@ -56,6 +56,7 @@ SceneNode* rootNode;
|
||||||
/**
|
/**
|
||||||
* Input handler for camera movement.
|
* Input handler for camera movement.
|
||||||
* */
|
* */
|
||||||
|
float chalkboardYPosition = 0.0f;
|
||||||
void handleInputs(double deltaTime) {
|
void handleInputs(double deltaTime) {
|
||||||
assert(window != NULL);
|
assert(window != NULL);
|
||||||
|
|
||||||
|
@ -93,6 +94,27 @@ void handleInputs(double deltaTime) {
|
||||||
cameraPosition.y -= deltaTime * 10;
|
cameraPosition.y -= deltaTime * 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SceneNode* chalkboard = findNodeByName("myChalkboard1", rootNode);
|
||||||
|
if (!chalkboard) return;
|
||||||
|
if (glfwGetKey(window, GLFW_KEY_X) == GLFW_PRESS) {
|
||||||
|
chalkboardYPosition += deltaTime * 1.0f;
|
||||||
|
chalkboardYPosition = fminf(chalkboardYPosition, 1.0f);
|
||||||
|
chalkboard->transformation = (mat4){1.0f, 0.0f, 0.0f, 0.0f,
|
||||||
|
0.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
0.0f, 0.0f, 1.0f, 0.0f,
|
||||||
|
0.0f, chalkboardYPosition, 0.0f, 1.0f};
|
||||||
|
updateSceneNode(chalkboard, &findNodeByName("myChalkboard", rootNode)->worldTransformation);
|
||||||
|
}
|
||||||
|
if (glfwGetKey(window, GLFW_KEY_C) == GLFW_PRESS) {
|
||||||
|
chalkboardYPosition -= deltaTime * 1.0f;
|
||||||
|
chalkboardYPosition = fmaxf(chalkboardYPosition, 0.0f);
|
||||||
|
chalkboard->transformation = (mat4){1.0f, 0.0f, 0.0f, 0.0f,
|
||||||
|
0.0f, 1.0f, 0.0f, 0.0f,
|
||||||
|
0.0f, 0.0f, 1.0f, 0.0f,
|
||||||
|
0.0f, chalkboardYPosition, 0.0f, 1.0f};
|
||||||
|
updateSceneNode(chalkboard, &findNodeByName("myChalkboard", rootNode)->worldTransformation);
|
||||||
|
}
|
||||||
|
|
||||||
if (glfwGetKey(window, GLFW_KEY_L) == GLFW_PRESS) {
|
if (glfwGetKey(window, GLFW_KEY_L) == GLFW_PRESS) {
|
||||||
objectPosition.x += deltaTime * 10;
|
objectPosition.x += deltaTime * 10;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue